en
de
es
fr
Shop
GRIN Website
Publish your texts - enjoy our full service for authors
Go to shop
›
Results for «
E-Games
»
Open Filters
Search in
Title
Author
Fulltext
Subject
Communications - Multimedia, Internet, New Technologies
(20)
Business economics - Offline Marketing and Online Marketing
(15)
Business economics - Business Management, Corporate Governance
(10)
Pedagogy - Media Pedagogy
(8)
Communications - Movies and Television
(7)
Sport - Sport Economics, Sport Management
(7)
Communications - Public Relations, Advertising, Marketing, Social M...
(6)
Computer Science - Applied
(6)
Computer Science - Games Engineering
(6)
Business economics - Investment and Finance
(5)
Business economics - General
(5)
Social Work
(5)
Computer Science - Software
(4)
Leadership and Human Resources - Miscellaneous
(4)
Communications - Miscellaneous
(4)
Computer Science - Internet, New Technologies
(3)
Pedagogy - Orthopaedagogy and Special Education
(3)
Communications - Media Economics, Media Management
(3)
Computer Science - Commercial Information Technology
(3)
Business economics - Miscellaneous
(3)
Film Science
(3)
Computer Science - Miscellaneous
(3)
Economics - Other
(3)
Didactics for the subject English - Pedagogy, Literature Studies
(3)
Sport - Kinematics and Training Theory
(2)
Business economics - Banking, Stock Exchanges, Insurance, Accounting
(2)
Tourism - Miscellaneous
(2)
Business economics - Controlling
(2)
Cultural Studies - Miscellaneous
(2)
Didactics - History
(2)
Politics - Region: South Asia
(2)
Law - Civil / Private, Trade, Anti Trust Law, Business Law
(2)
Economics - Finance
(2)
Psychology - Media Psychology
(2)
Art - Computer Art / Graphics / Art in Media
(2)
Politics - Basics and General
(2)
German Studies - Linguistics
(2)
Sport - Sport History
(1)
Mathematics - Statistics
(1)
Engineering - Communication Technology
(1)
Politics - Political Theory and the History of Ideas Journal
(1)
Computer Science - Theory
(1)
Sport - Sport Sociology
(1)
Politics - Topic: Peace and Conflict, Security
(1)
Computer Science - Technical Computer Science
(1)
Orientalism / Sinology - Chinese / China
(1)
German Studies - Modern German Literature
(1)
Forestry / Forestry Economics
(1)
English Language and Literature Studies - Other
(1)
Sociology - Media, Art, Music
(1)
Philosophy - Theoretical (Realisation, Science, Logic, Language)
(1)
Economics - Micro-economics
(1)
Mathematics - Applied Mathematics
(1)
Business economics - Business Ethics, Corporate Ethics
(1)
Psychology - General
(1)
Psychology - Social Psychology
(1)
Pedagogy - The Teacher, Educational Leadership
(1)
Nature Protection, Landscape Conservation
(1)
History - Miscellaneous
(1)
Business economics - Accounting and Taxes
(1)
Didactics - Sport, Sport Pedagogy
(1)
African Studies - Miscellaneous
(1)
Politics - Region: Far East
(1)
Pedagogy - Adult Education
(1)
Romance Studies - Latin American Studies
(1)
Politics - Region: Russia
(1)
Communications - Journalism, Journalism Professions
(1)
Sociology - Methodology and Methods
(1)
Engineering - Naval Engineering, Ocean Engineering
(1)
Politics - Region: USA
(1)
American Studies - Culture and Applied Geography
(1)
Sociology - Communication
(1)
Medicine - Surgery, Accident Medicine
(1)
Energy Sciences
(1)
Leadership and Human Resources - Recruiting
(1)
Economics - Industrial Economics
(1)
Business economics - Industrial Management
(1)
Health - Nutritional Science
(1)
German Studies - Comparative Literature
(1)
Pedagogy - General
(1)
Business economics - Economic Policy
(1)
Business economics - Supply, Production, Logistics
(1)
English Language and Literature Studies - Culture and Applied Geogr...
(1)
Engineering - Industrial Engineering and Management
(1)
English Language and Literature Studies - Literature
(1)
Urban and Regional Planning
(1)
Computer Science - Programming
(1)
Sociology - Relationships and Family
(1)
Environmental Sciences
(1)
Sport - Sport Medicine, Therapy, Nutrition
(1)
Didactics - Business economics, Economic Pedagogy
(1)
Business economics - Information Management
(1)
Leadership and Human Resources - Leadership
(1)
Art - Architecture / History of Construction
(1)
Politics - Political systems in general and in comparison
(1)
Musicology - Contemporary music
(1)
Health - Miscellaneous
(1)
Pedagogy - School Pedagogics
(1)
Sociology - Culture, Technology, Nations
(1)
Didactics - Biolology
(1)
Pedagogy - Nursery Pedagogy, Early Childhood Education
(1)
German Studies - Older German Literature, Medieval Studies
(1)
Politics - Topic: European Union
(1)
Business economics - Corporate communication
(1)
Gaming
(1)
Health Sciences - Health Psychology
(1)
Show all...
Show less...
Category of text
Thesis
(210)
Textbook, Science
(11)
University student text
(8)
Price
free
(71)
0 - 10 USD
(101)
10 - 25 USD
(678)
25 - 50 USD
(234)
more than 50 USD
(6)
Search all Prices...
Language
German
(153)
English
(78)
Spanish; Castilian
(2)
French
(1)
Publication Year
Any Year
since 2024
since 2023
since 2022
since 2021
since 2020
since 2019
since 2018
since 2017
since 2016
since 2015
since 2010
since 2005
since 2000
Results for »
E-Games
« (234 results)
Sort by
Most Relevant
Newest
Most Read
Alphabetic: A-Z
Alphabetic: Z-A
Price: Low to High
Price: High to low
1
2
...
10
>
Vom Brettspiel zum Mobile Game
Erfolgsfaktoren für die Konzeption eines Mobile Games
Autor:in:
M.A. Isabell Kram (Author)
Subject:
Sport - Sport Economics, Sport Management
Category:
Master's Thesis , 2012 , Grade: 1
Price:
US$ 41.99
Alternate Reality Games
Nutzung und Einsatzmöglichkeiten der internetbasierten Kommunikationskanäle, die Fallbeispiele Facebook und Twitter sowie die Konzeption eines Prototyps eines Alternate Reality Games
Autor:in:
Markus Wellmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,0
Price:
US$ 40.99
Commercial Off-The-Shelf Games im Schulunterricht. Lernen und Förderung von Kompetenzen mit Unterhaltungsspielen
Autor:in:
Sabrina Hegenberg (Author)
Subject:
Pedagogy - School Pedagogics
Category:
Bachelor Thesis , 2022 , Grade: 1,5
Price:
US$ 36.99
Das erlösorientierte Design von Freemium-Online-Games. Eine empirische Untersuchung von Preis- und Produktfaktoren
Autor:in:
Nina Unger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 36.99
Game-based learning im Bilingualen Geschichtsunterricht mit dem serious game "Against all Odds"
Eine Fallstudie in der 10. Klasse Gymnasium
Autor:in:
Thomas Schulze (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Master's Thesis , 2018 , Grade: 1,6
Price:
US$ 41.99
Games als Werbeträger. Potentiale und Risiken aus Unternehmenssicht
Autor:in:
Tim Endter (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2015 , Grade: 2,0
Price:
US$ 31.99
Music & Emotion. The Role of Music in Video-Games
Autor:in:
Norman Legies (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Examination Thesis , 2015
Price:
US$ 30.99
Serious Games. Zur Akzeptanz von Lernspielen bei angehenden Lehrerinnen und Lehrern
Autor:in:
Martin Müllner (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Master's Thesis , 2015 , Grade: 1,0
Price:
US$ 36.99
Wie Marken von der Game-Industrie lernen und profitieren können. Eine Analyse der psychologischen Erfolgsfaktoren von Advergames im Mobile Marketing
Autor:in:
Nancy Bernhardt (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 36.99
Game Studies im Paradigma Virtueller Realität
Eine narratologische Exploration experimenteller Virtual-Reality-Inhalte im Kontext der Oculus Rift Entwicklergemeinschaft
Autor:in:
Felix Hanser (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,7
Price:
US$ 39.99
Gamification und Game-based Learning in Wirtschaft und Lehre. Einflüsse auf Motivation und Leistung
Ein GRIN-Sammelband
Autor:in:
GRIN Verlag (Hrsg.) (Editor)
,
Carolin Kraus (Author)
,
Lena Burkart (Author)
,
Vanessa Lang (Author)
,
Nursel Esma Ayar (Author)
,
Marius Neumann (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Anthology , 2024
Price:
US$ 32.99
Konsumentenverhalten von Gamern. Wie Labeling die Kaufintention und die Produkterwartung beeinflusst
Autor:in:
Lasse Thiele (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 31.99
Gaming und Game-Design. Perspektive, Nutzungsmotivation und Rezeptionsmodalität
Autor:in:
Daniel Zimmermann (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,0
Price:
US$ 43.99
Inspection Game - Eine ökonomische Analyse
Autor:in:
Torsten Giermann (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Diploma Thesis , 2011 , Grade: 2,7
Price:
US$ 34.99
Untersuchung der Wahrnehmung und Erinnerung von In-Game Advertising in Abhängigkeit von der Positionierung und Spielspannung
Eine Untersuchung des impliziten Spielerverhaltens mittels Eye Tracking und Messung des Hautleitwerts
Autor:in:
Matthias Meyfarth (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Diploma Thesis , 2009 , Grade: 1,7
Price:
US$ 36.99
E-Games Marketing und Digital Marketing Entertainment
Potentiale und Probleme
Autor:in:
Marcus Volkmar (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Diploma Thesis , 2010
Price:
US$ 31.99
Serious Games. Anwendung digitaler Spiele in den Bereichen Training, Bildung und HealthCare
Autor:in:
Markus Wilms (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Diploma Thesis , 2009 , Grade: 1,0
Price:
US$ 36.99
Design und Evaluation von Pervasive Games
Autor:in:
Dipl.-Inf. Sönke Bullerdiek (Author)
Subject:
Computer Science - Software
Category:
Diploma Thesis , 2006 , Grade: 1,0
Price:
US$ 36.99
Vermittlung von Informationskompetenz durch Game-Based Learning
Eine systematische Literaturanalyse
Autor:in: Anonymous
Subject:
Business economics - Information Management
Category:
Master's Thesis , 2018 , Grade: 1,7
Price:
US$ 36.99
Digital Game-based Learning. Potenziale für die Führungskräfteentwicklung
Autor:in:
Stefanie Feder (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Master's Thesis , 2013 , Grade: 1
Price:
US$ 36.99
Spielend Kompetenzen entwickeln. Serious Games in der beruflichen Aus- und Weiterbildung
Autor:in:
Joana Appel (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Master's Thesis , 2015 , Grade: 1,8
Price:
US$ 36.99
Design und Evaluation von Pervasive Games
Autor:in:
Sönke Bullerdiek (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2006 , Grade: 1
Price:
US$ 36.99
Zur Vermittlung von (Erfahrungs-)Räumen in Augmented Reality Games am Fallbeispiel Pokémon Go
Autor:in:
Zinaida Ebden (Author)
Subject:
Communications - Miscellaneous
Category:
Master's Thesis , 2017 , Grade: 1,7
Price:
US$ 31.99
Anstrengung und Diktator. Eine experimentelle Analyse des Dictator Games
Autor:in:
M. Sc. Merve Gülacan (Author)
Subject:
Business economics - Economic Policy
Category:
Master's Thesis , 2016 , Grade: 1,3
Price:
US$ 41.99
"Serious Games". Pädagogische Perspektiven zur Förderung von Werturteilskompetenz
Autor:in:
Leonard Idel (Author)
Subject:
Pedagogy - General
Category:
Examination Thesis , 2016 , Grade: 2
Price:
US$ 36.99
Show
25
50
100
1
2
...
10
>