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Communications - Multimedia, Internet, New Technologies
(38)
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Results for »
digitale spiele
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Digitale Spiele. Eine verpasste Chance für den deutschen Kinomarkt?
Das Buch und digitale Spiel als Vorlagen deutscher Kinofilme von 2009 bis 2019 im Vergleich
Autor:in:
Franz Ufer (Author)
Subject:
Communications - Movies and Television
Category:
Intermediate Diploma Thesis , 2021 , Grade: 1,5
Price:
US$ 17.99
Digitales Spielen. Chancen und Risiken für den kognitiven Entwicklungsbereich von Schulkindern
Autor:in:
Sabine Zychma (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Academic Paper , 2020 , Grade: 1,0
Price:
US$ 17.99
Digitale Spiele und Jugendschutz
USK, BPjM und Indizierung
Autor:in:
Carolin Rychlik (Author)
Subject:
Communications - Broadcast and entertainment
Category:
Term Paper , 2012 , Grade: 1,7
Price:
US$ 17.99
Digitales Spielen in der institutionellen Erziehungsberatung. Risiken und Chancen
Autor:in:
Myrthe Prell (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2019 , Grade: 1,3
Price:
US$ 17.99
Digitale Spiele als Werbeträger
Potentiale und Herausforderungen
Autor:in:
Jan Horak (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2011 , Grade: 1,7
Price:
US$ 16.99
"Life is Strange". Ein Beispiel für den Einsatz von digitalen Spielen im Philosophieunterricht
Autor:in:
Michelle Strux (Author)
Subject:
Philosophy - Miscellaneous
Category:
Term Paper (Advanced seminar) , 2021 , Grade: 1,3
Price:
US$ 15.99
Transferpotentiale von digitalen Spielen für den Sport
Autor:in:
Tristan Rehbach (Author)
Subject:
Sport - Kinematics and Training Theory
Category:
Research Paper (undergraduate) , 2014 , Grade: 1,0
Price:
US$ 15.99
Dialogdarstellung für digitale Spiele: Eine Schnittstelle zwischen Game Writer und Entwicklerteam
Autor:in:
Markus Stolzenburg (Author)
Subject:
Computer Science - Applied
Category:
Bachelor Thesis , 2012
Price:
US$ 34.99
Serious Games – Über den Nutzen und die Gefahren digitaler (Lern-)spiele
Autor:in:
Daniel Rahn (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Elaboration , 2011 , Grade: 1,0
Price:
US$ 16.99
Gewalt in Online-Spielen. Welche Auswirkungen haben Ego-Shooter-Spiele auf Jugendliche in ihrer Lebenswelt in Deutschland?
Eine mediensozialisationstheoretische Perspektive
Autor:in:
Stefanie Schary (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2018 , Grade: 1,3
Price:
US$ 17.99
Die Lust am Spiel mit den Möglichkeiten
Cut-up am Beispiel W.S. Burroughs, Carl Weissner und Digitaler Generatoren
Autor:in:
BA Julia Rosenkranz (Author)
Subject:
German Studies - Comparative Literature
Category:
Seminar Paper , 2011 , Grade: 1
Price:
US$ 17.99
Machtstrukturen in Computerspielen
Die dichotome Position des Spielers als handelndes Subjekt und als Subjekt der Disziplinierung
Autor:in:
Andy Jung (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2010 , Grade: 1,3
Price:
US$ 31.99
Serious Games. Anwendung digitaler Spiele in den Bereichen Training, Bildung und HealthCare
Autor:in:
Markus Wilms (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Diploma Thesis , 2009 , Grade: 1,0
Price:
US$ 39.99
Digitale Spiele im Unterricht. Das Computerspiel "Through the Darkest of Times"
Autor:in:
Greta Gamba (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Elaboration , 2022 , Grade: 1,0
Price:
US$ 6.99
Digitaler Narzissmus auf Adobe Stock und Instagram
Einordnung und Merkmale "Narzissmus" und "Digitaler Narzissmus" sowie visuelle Darstellung des Narzissmusbegriffs auf der Bilddatenbank Adobe Stock und der Social Media Plattform Instagram
Autor:in:
Laura Borgnolo (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper (Advanced seminar) , 2022 , Grade: 1,0
Price:
US$ 17.99
Digitale Partizipation. Zwischen Modding-Kultur, virtuellem Eigentum und sozialen Medien
Autor:in:
Lena Kurt (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2018 , Grade: 1,5
Price:
US$ 15.99
Videospiele und Identität(en). Identitätsarbeit in und über digitale Bildschirmspiele
Fallbeispiel Star Wars: The Old Republic
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2015 , Grade: 2
Price:
US$ 42.99
Digitales Lernspiel „Verhalten im Wald“. Konzeption, Gestaltung und Reflexion
Autor:in:
Janina Kronthaler (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 20.99
Digital Game Based Learning: Konzept zur Integration in eine universitäre Lernplattform
Autor:in:
Philip Kaiser (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Diploma Thesis , 2012 , Grade: 2,0
Price:
US$ 32.99
Die historische Entwicklung des Spiels und seiner Anwendung in der Schulbildung
Autor:in:
Fabian Behm (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Examination Thesis , 2016 , Grade: 1,3
Price:
US$ 36.99
Soziale Funktionen von First-Person-Shootern nach der Theorie des Spiels von Roger Caillois
Autor:in:
Jonas Pabst (Author)
Subject:
Sociology - Miscellaneous
Category:
Term Paper , 2017
Price:
US$ 17.99
Das Videospiel "Faster Than Light" (FTL). Einfluss der Entscheidungen auf das Spielerlebnis
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2020 , Grade: 2,3
Price:
US$ 17.99
Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,2
Price:
US$ 17.99
Bildungsprozesse im analogen und digitalen Kinderspiel. Die Bedeutung des Kinderspiels aus pädagogischer Sicht mit Hinblick zur Psychoanalyse
Autor:in:
Michaela Hochmuth (Author)
Subject:
Pedagogy - Nursery Pedagogy, Early Childhood Education
Category:
Bachelor Thesis , 2022 , Grade: 1,0
Price:
US$ 31.99
Das Videospiel "There Is No Game: Wrong Dimension". Eine neue Perspektive auf das Scheitern?
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2021 , Grade: 2,0
Price:
US$ 14.99
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