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Results for »
game_studies
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Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
Eine Untersuchung am Beispiel der World Cyber Games 2008
Autor:in:
Master of Arts Jan Horak (Author)
Subject:
Communications - Journalism, Journalism Professions
Category:
Master's Thesis , 2013 , Grade: 2,1
Price:
US$ 16.99
Game Studies im Paradigma Virtueller Realität
Eine narratologische Exploration experimenteller Virtual-Reality-Inhalte im Kontext der Oculus Rift Entwicklergemeinschaft
Autor:in:
Felix Hanser (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,7
Price:
US$ 39.99
Affekt und Sound. Strategien des Emotioneering in Audio-Games
Autor:in:
Nora Klutzny (Author)
Subject:
Communications - Intercultural Communication
Category:
Bachelor Thesis , 2015 , Grade: 1,2
Price:
US$ 17.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 14.99
This game series adapts to the choices you make. Remediatisierungen des Quality TV im Computerspiel "The Walking Dead" von Telltale Games
Autor:in:
Julian Pfahl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,0
Price:
US$ 17.99
Gender Representation in Video Games
Analysis of "The Legend of Zelda"-Franchise
Autor:in:
Sven Frueh (Author)
Subject:
Gender Studies
Category:
Seminar Paper , 2021 , Grade: 1
Price:
US$ 15.99
Game-Based-Learning
Im Kontext zu einer Studie zur Nutzung von Computern durch Kinder
Autor:in:
Ines Rivas Vazquez (Author)
Subject:
Pedagogy - School Pedagogics
Category:
Term Paper (Advanced seminar) , 2012 , Grade: 1,7
Price:
US$ 16.99
Key Narrative Strategies in Computer Games. A comparative study
Autor:in:
Angelika M. Tank (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Master's Thesis , 2018 , Grade: 2,3
Price:
US$ 30.99
Benefits of Using Improv Games for Teaching EFL Classes
Improvisation game techniques in comparison to classical teaching methodologies. An example of a game for all stages of EFL learners
Autor:in:
Sina Laura Rautmann (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,3
Price:
US$ 14.99
Fighting Fake News in the EFL-classroom through "The Bad News Game". Potential and Challenges
To what extent is "The Bad News Game" suitable for raising students’ awareness for fake news and disinformation on the Internet?
Autor:in: Anonymous
Subject:
Didactics for the subject English - Miscellaneous
Category:
Lesson Plan , 2022 , Grade: 11
Price:
US$ 15.99
Role-playing and Onomastics: J.R.R. Tolkien's influence on the naming of fictional characters in role-playing games
An empirical study
Autor:in:
Michael Kulueke (Author)
Subject:
English Language and Literature Studies - Linguistics
Category:
Term Paper , 2011 , Grade: 2.7
Price:
US$ 17.99
Humanities Remediated: Digital Games Criticism in Academic Discourse
Autor:in:
M.A. Robert Kampf (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Master's Thesis , 2010 , Grade: 1.3
Price:
US$ 36.99
Der Einfluss der Nutzungsmotive auf die präferierte Perspektive im Computerspiel
Autor:in:
Daniel Zimmermann (Author)
,
Annika Liedtke (Author)
Subject:
Computer Science - Games Engineering
Category:
Research Paper (postgraduate) , 2015 , Grade: 1,0
Price:
US$ 39.99
Untersuchung der Wahrnehmung und Erinnerung von In-Game Advertising in Abhängigkeit von der Positionierung und Spielspannung
Eine Untersuchung des impliziten Spielerverhaltens mittels Eye Tracking und Messung des Hautleitwerts
Autor:in:
Matthias Meyfarth (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Diploma Thesis , 2009 , Grade: 1,7
Price:
US$ 36.99
“The Fear System” - Triggering Tension in Survival Horror Videogames
Autor:in:
Pavel Girard (Author)
Subject:
English Language and Literature Studies - Other
Category:
Bachelor Thesis , 2011
Price:
US$ 20.99
Gewalt in Counter-Strike - Darstellungsweise, Kontext und Legitimation
Autor:in:
Jan Horak (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 , Grade: 1,0
Price:
US$ 11.99
Der Ausstellungscharakter im Computerspiel "The Stanley Parable"
Autor:in:
Annika Hynek (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2021 , Grade: 1,0
Price:
US$ 10.99
Das erlösorientierte Design von Freemium-Online-Games. Eine empirische Untersuchung von Preis- und Produktfaktoren
Autor:in:
Nina Unger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 36.99
Concepts of Nature in Young Adult Dystopian Fiction. Suzanne Collins' The Hunger Games Series
Autor:in:
Lisa Kubatzki (Author)
Subject:
American Studies - Literature
Category:
Bachelor Thesis , 2016 , Grade: 2,0
Price:
US$ 20.99
Ethik und Moral in digitalen, narrativen Bildschirmspielen und deren Beeinflussung auf Entscheidungen und Motivation der User/innen
Anhand des Fallbeispiels Mass Effect 2
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2013 , Grade: 2
Price:
US$ 36.99
Mediale Gewalt - Die Neuen Medien im Fokus der Wirkungsdiskussion
Autor:in:
Jan Horak (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 , Grade: 1,0
Price:
US$ 6.99
Konsumentenverhalten von Gamern. Wie Labeling die Kaufintention und die Produkterwartung beeinflusst
Autor:in:
Lasse Thiele (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 31.99
Game-based learning im Bilingualen Geschichtsunterricht mit dem serious game "Against all Odds"
Eine Fallstudie in der 10. Klasse Gymnasium
Autor:in:
Thomas Schulze (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Master's Thesis , 2018 , Grade: 1,6
Price:
US$ 41.99
Videospiele und Identität(en). Identitätsarbeit in und über digitale Bildschirmspiele
Fallbeispiel Star Wars: The Old Republic
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2015 , Grade: 2
Price:
US$ 42.99
Elizabeth im Computerspiel "BioShock Infinite". Eine weitere "Damsel in Distress"?
Autor:in:
Tanja Rot (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,7
Price:
US$ 14.99
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