This study investigated the effect of computer simulations on the achievement and acquisition of computer skills in computer science by secondary school students (government owned single sexed schools). It was a quasi-experimental design research. A sample of four schools consisting of two hundred and thirty five (235) senior secondary one (SS 1) students from Awka South L.G.A of Anambra state were selected using purposive sampling technique.
The study was guided by four research questions and four null hypothesis tested at 0.05 level of significance. Two research instruments, namely the Computer Achievement Test (CAT) and the Computer Practical Skill Acquisition Test (COMPSAT), which have a reliability of 0.69 and 0.60, using Kuder Richardson formula 20 (KR-20), were used to collect data for the study. The mean and standard deviation statistics were used to answer the research question, while the ANCOVA and Z-test was used to test the hypothesis.
Inhaltsverzeichnis (Table of Contents)
- CHAPTER ONE
- INTRODUCTION
- Background to the Study
- Purpose of the Study
- Significance of the Study
- Scope of the Study
- Research Questions
- Hypotheses
- INTRODUCTION
- CHAPTER TWO
- REVIEW OF RELATED LITERATURE
- Theoretical Framework
- Theoretical Studies
- Empirical Framework
- Studies on computer simulation
- Summary of Literature Review
- REVIEW OF RELATED LITERATURE
- CHAPTER THREE
- METHOD
- Research Design
- Area of Study
- Population of the Study
- Sampling and Sampling Techniques
- Instruments for Data Collection
- Validation of the Instrument
- Reliability of the Instruments
- Administration and Scoring of the Instrument
- Experimental Procedure
- Validation of Lesson Plan
- Training of Teachers for the conduct of the study
- Control of Extraneous variables
- Method of Data Collection
- Method of Data Analysis
- METHOD
- CHAPTER FOUR
- PRESENTATION AND ANALYSIS OF DATA
- Research Question 1
- Research Question 2
- Research Question 3
- Research Question 4
- Hypotheses Testing
- PRESENTATION AND ANALYSIS OF DATA
Zielsetzung und Themenschwerpunkte (Objectives and Key Themes)
This study investigates the impact of computer simulation on students' learning achievement in secondary schools. The research explores the effectiveness of computer simulations as an instructional tool in computer science education and aims to identify the factors influencing students' performance in this subject. The study also seeks to determine the relationship between computer simulation use and students' achievement in computer science. The objectives are to assess the effectiveness of computer simulation in enhancing students' computer science achievement, evaluate the influence of computer simulation on students' learning outcomes, and explore the challenges and opportunities associated with integrating computer simulations in the classroom.
- The impact of computer simulation on students' learning achievement in computer science.
- The effectiveness of computer simulations as an instructional tool.
- The influence of computer simulation on students' learning outcomes and attitudes towards computer science.
- The challenges and opportunities associated with integrating computer simulations in the classroom.
- The relationship between computer simulation use and students' achievement in computer science.
Zusammenfassung der Kapitel (Chapter Summaries)
The first chapter provides an introduction to the study, outlining the background, purpose, significance, and scope of the research. It also presents the research questions and hypotheses that guide the investigation. Chapter two delves into a comprehensive review of related literature, exploring theoretical frameworks, empirical studies, and research findings relevant to the study's focus. The theoretical framework examines key theories influencing computer science education, including constructivist theory, cognitive load theory, and multi-stage theory of psychomotor skills. It also discusses computer simulation, its types, and its impact on student learning. Chapter three details the research methodology, outlining the research design, population, sampling techniques, instruments for data collection, validation procedures, and data analysis methods. It also describes the experimental procedure, including the training of teachers and the control of extraneous variables.
Schlüsselwörter (Keywords)
The core keywords and focus topics of this research include computer simulation, student learning, computer science education, instructional technology, achievement, cognitive load, constructivism, empirical research, and educational implications. The study investigates the impact of computer simulation on students' learning outcomes in computer science, examining its effectiveness as an instructional tool, exploring the influence of computer simulation on students' attitudes towards computer science, and analyzing the challenges and opportunities associated with integrating computer simulations in the classroom.
- Quote paper
- Simeon AJUMOBI (Author), 2021, Effects of Computer Simulations on the Achievement and Acquisition of Computer Skills in Computer Science by Secondary School Students, Munich, GRIN Verlag, https://www.grin.com/document/1061415