Excerpt
Table of contents
Introduction
Theoretical Framework
1. Feminism
1.1 First wave
1.2 Second wave
1.3 Third wave
Analysis of Women in different Media Types
2. The Representation of the Female Body in Popular Culture
2.1 Movies
2.1.1 Wonder Woman
2.1.1.1 Solo movie
2.1.1.2 Wonder Woman in Justice League (2017)
2.1.2 Captain Marvel
2.1.2.1 Solo movie
2.1.2.2 Captain Marvel in Avengers: Endgame (2019)
2.2 Digital Games
2.2.1 Lara Croft in Tomb Raider
2.2.2 Kasumi in Dead or Alive
Comparison and Development
3. How did Feminism affect Popular Culture?
4. Reactions and Comments about feministic changes
Summary
Conclusion and Outlook
Bibliography
Excerpt out of 40 pages
- Quote paper
- Leonie Quicker (Author), 2020, The representation of the female body in comics, movies and video games, Munich, GRIN Verlag, https://www.grin.com/document/1151613
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