Rendering in computer generated movies


Seminar Paper, 2018

6 Pages, Grade: 1,3


Abstract or Introduction

Cartoon films nowadays look incredibly realistic, compared to movies produced twenty years ago. To make something that was computer generated look realistic is not an easy task. This short paper discusses how animated movies are rendered and which techniques exist.

The general rendering pipeline will be explained and real time rasterization will be compared to the REYES algorithm used in movie production. Ray tracing, its extensions, problems and current solutions will be discussed in detail. Finally, hybrid rendering systems and the performance of rendering systems over the years will be discussed in this state-of-the-art report. The performance of the various rendering techniques is also highlighted and the differences between them are shown.

Details

Title
Rendering in computer generated movies
College
Technical University of Munich
Grade
1,3
Author
Year
2018
Pages
6
Catalog Number
V471236
ISBN (eBook)
9783668953192
Language
English
Keywords
rendering
Quote paper
Alexander Epple (Author), 2018, Rendering in computer generated movies, Munich, GRIN Verlag, https://www.grin.com/document/471236

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