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Results for » applied «  (2 results)

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  • Design and Implementation of Player Growth Systems. Exemplified through a Third-Person Action Game
    Title: Design and Implementation of Player Growth Systems. Exemplified through a Third-Person Action Game
    Autor:in: Leon Arndt (Author)
    Subject: Computer Science - Games Engineering
    Category: Bachelor Thesis , 2020 , Grade: 1.3
    Price: US$ 42.99
  • Overview of the FastLSM algorithm
    Title: Overview of the FastLSM algorithm
    Autor:in: Julian Waciewski (Author)
    Subject: Computer Science - Games Engineering
    Category: Seminar Paper , 2022 , Grade: 2.7
    Price: US$ 7.99
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