This work deals with the interaction in the English as a Foreign Language classroom with a special focus on different tasks.
For future teachers it is essential to keep in mind that the use of different media in the classroom gives students the opportunity to learn foreign languages in various ways and in a meaningful context. Therefore the use of games, movies and other media is considered to be very important, because they are flexible and the students might show a higher interest in media that they already know. Students learn more easily with games, if they do not have the feeling to be learning actively. Furthermore they might already have heard of a movie or might have read the book and as a result the connection to the classroom will be more successful.
It is outstanding that language in nearly every activity, task and game is used in a meaningful context, very often the intercultural communicative competence in fostered and various skills are needed.
Inhaltsverzeichnis (Table of Contents)
- Personal Reflection on my Learning Process
- Why is the use of games and movies in the foreign language classroom useful?
- The method-notebook
- The pre-while-post task
- The future workshop
- The fly swat game
- The Think-Pair-Share method
- The hungry shark
- Bibliography
Zielsetzung und Themenschwerpunkte (Objectives and Key Themes)
This seminar portfolio aims to reflect on the author's personal learning experience in a seminar focusing on interaction and tasks in the EFL classroom. It also delves into the benefits of using games and movies in the foreign language classroom.
- Personal reflection on learning process in an EFL task-focused seminar
- The benefits of interactive activities and tasks in the EFL classroom
- The use of games and movies in the foreign language classroom
- The importance of pre-tasks and target-tasks in EFL instruction
- Cultural awareness and intercultural competence in the EFL classroom
Zusammenfassung der Kapitel (Chapter Summaries)
The first chapter reflects on the author's personal learning process during the seminar, emphasizing the positive atmosphere, the value of practical training, and the importance of collecting and utilizing various teaching methods. The second chapter delves into the question of why using games and movies is beneficial in the EFL classroom. It highlights the flexibility of these media, the potential for increased student interest, and their ability to strengthen language skills and cultural awareness.
Schlüsselwörter (Keywords)
This seminar portfolio focuses on EFL task-based instruction, interactive activities, games, movies, pre-tasks, target-tasks, cultural awareness, intercultural competence, and the use of different media in the foreign language classroom. It highlights the importance of practical training, student engagement, and the development of language skills in a meaningful context.
- Citation du texte
- Nicky Jan (Auteur), 2015, Interaction in the English as a Foreign Language Classroom with a Focus on Different Tasks, Munich, GRIN Verlag, https://www.grin.com/document/488848