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RevSim. A virtual reality simulator of a revolution kite for Oculus headsets

Title: RevSim. A virtual reality simulator of a revolution kite for Oculus headsets

Scientific Essay , 2019 , 83 Pages

Autor:in: Prof. Dr.-Ing. Jörg Buchholz (Author)

Computer Science - Programming
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Summary Excerpt Details

RevSim (Revolution Simulator) is a real-time, pilot-in-the-loop, virtual reality simulator of a Revolution kite. RevSim has been programmed in Unity in C#, compiled for Oculus headsets (Rift, ...), and is available in the Oculus Store with an Oculus key or via sideloading.

A Revolution kite basically consists of two connected triangles that are controlled via four lines by two handles. By symmetrically and/or asymmetrically rotating the handles, you can control the angles of attack and the angles of sideslip of both triangles independently. As a result, you can pin the kite at every position and attitude in the sky.

Excerpt


Inhaltsverzeichnis (Table of Contents)

  • Introduction
    • 25 years later
  • Installation
  • Operation
  • Objects
    • Coordinate system
    • Kite

Zielsetzung und Themenschwerpunkte (Objectives and Key Themes)

RevSim, a virtual reality simulator for a REVOLUTION kite, aims to provide a realistic and immersive experience for pilots. It utilizes cutting-edge technology to offer a comprehensive simulation of the kite's flight dynamics and user interaction.

  • Modeling and Simulation of a REVOLUTION Kite
  • Virtual Reality Integration and User Interaction
  • Real-Time Simulation of Kite Dynamics
  • Implementation and Development using UNITY and C#
  • Comparison to Real-World Kites and Limitations

Zusammenfassung der Kapitel (Chapter Summaries)

  • Introduction: Introduces the RevSim software, its purpose, and the features it offers. Describes the basic structure of a REVOLUTION kite and the software's evolution over time.
  • Installation: Explains the process of installing RevSim, including downloading and sideloading options, and the use of OCULUS keys for official installation.
  • Operation: Provides a detailed guide on operating RevSim, explaining the controls, functions, and the different aspects of the simulator. This includes controls for wind speed, line length, and air drag, as well as tutorial options.
  • Objects: Discusses the modeling and hierarchy of objects within the UNITY software, including the coordinate system used and a detailed explanation of the kite model.

Schlüsselwörter (Keywords)

RevSim, REVOLUTION kite, virtual reality, UNITY, C#, OCULUS, real-time simulation, pilot-in-the-loop, kite dynamics, flight modeling, user interface, controller interaction, 3D modeling, coordinate system, joints, line length, wind speed, air drag, tutorials.

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Details

Title
RevSim. A virtual reality simulator of a revolution kite for Oculus headsets
College
University of Applied Sciences Bremen
Author
Prof. Dr.-Ing. Jörg Buchholz (Author)
Publication Year
2019
Pages
83
Catalog Number
V512684
ISBN (eBook)
9783346090621
Language
English
Tags
Revolution Kite Simulation Virtual Reality Oculus Rift Unity
Product Safety
GRIN Publishing GmbH
Quote paper
Prof. Dr.-Ing. Jörg Buchholz (Author), 2019, RevSim. A virtual reality simulator of a revolution kite for Oculus headsets, Munich, GRIN Verlag, https://www.grin.com/document/512684
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