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Learning Games - Advanced Level

Title: Learning Games - Advanced Level

Term Paper , 2005 , 15 Pages , Grade: 1,3

Autor:in: Melanie Kloke (Author)

Didactics for the subject English - Pedagogy, Literature Studies
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Summary Excerpt Details

Learning a foreign language is always based on developing, improving and practising the four basic skills reading, speaking, listening and writing. Therefore, pupils have to imitate their teacher and repeat certain given patterns again and again to learn and get used to the spelling and pronunciation of the target language. This can, if always done in the same way, cause monotony and boredom among the learners and can lead to a low motivation. To avoid this development, teachers should try to involve as much activity and variations as possible to make the lessons more lively. Using games in the classroom can support the vitality of the learning process a lot and can help to motivate the pupils. They can be a good alternative to repetition drills or teacher centred lessons and can not only be helpful for teaching beginners a foreign language, but also to make lessons of advanced learners more varied. But, of course, a lot of facts have to be borne in mind and to be considered when games shall be integrated in the lesson. The following implementations will contain information about what games actually are, why they should be used and what is important to be aware of if they are used. Furthermore, the type of learning games and their advantages for advanced learners will be discussed. Finally, examples for learning games in advanced groups will be given and explained.

Excerpt


Inhaltsverzeichnis (Table of Contents)

  • Introduction
  • Definition of Games
  • Different Types of Games
  • Advantages of Games
  • What to Bear in Mind?
  • Learning Games
  • Advantages of Learning Games for Advanced Learners
  • Examples of Learning Games in Advanced Groups
    • Crossword puzzles
    • Proverbs, Similes and Collocations
      • Split Proverbs / Similes
      • Multiple Choice
      • Collocations
    • Matching games
    • Guess who you are
    • Biographies
    • Market Research
    • Balloon Game
  • Conclusion

Zielsetzung und Themenschwerpunkte (Objectives and Key Themes)

The main objective of this paper is to explore the use of games in the foreign language classroom, particularly for advanced learners. It aims to illustrate the benefits of integrating games into lessons and provide practical examples of learning games that can be utilized in advanced groups.

  • The nature and definition of games
  • Different types of games and their suitability for language learning
  • The advantages of using games in the classroom
  • Specific learning games for advanced learners
  • Considerations for successful game implementation

Zusammenfassung der Kapitel (Chapter Summaries)

  • Introduction: This chapter introduces the concept of language games in the foreign language classroom, highlighting the need for engaging and varied activities to combat monotony and enhance motivation. It establishes the relevance of games for both beginners and advanced learners.
  • Definition of Games: This chapter explores the definition of games, differentiating them from work and play. It highlights key characteristics of games, such as their non-utility beyond the player, their inherent pleasantness, and their capacity for trial and error.
  • Different Types of Games: This chapter categorizes games based on the language skills they target, such as oral games for speaking and understanding, reading and writing games, and pronunciation games. It emphasizes the importance of integrating different game types for comprehensive language development.
  • Advantages of Games: This chapter delves into the benefits of using games in the language classroom, arguing that games can enhance motivation, create a more stimulating learning environment, and improve various language skills.
  • What to Bear in Mind?: This chapter discusses practical considerations for successful game implementation, emphasizing the need for clear aims and structure, appropriate game selection, and careful management of the learning process.
  • Learning Games: This chapter explores the specific nature of learning games, their unique benefits, and how they can be utilized in the foreign language classroom.
  • Advantages of Learning Games for Advanced Learners: This chapter focuses on the specific advantages of using learning games with advanced learners, highlighting their ability to enhance vocabulary, fluency, grammar, and cultural understanding.

Schlüsselwörter (Keywords)

This paper focuses on the use of games in the foreign language classroom, particularly for advanced learners. Key terms and concepts explored include: language games, learning games, foreign language teaching, advanced learners, motivation, language skills, pronunciation, vocabulary, fluency, grammar, and cultural understanding.

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Details

Title
Learning Games - Advanced Level
College
University of Paderborn  (Fakultät für Kulturwissenschaften)
Course
Proseminar: Language Games
Grade
1,3
Author
Melanie Kloke (Author)
Publication Year
2005
Pages
15
Catalog Number
V53166
ISBN (eBook)
9783638486903
ISBN (Book)
9783656775928
Language
English
Tags
Learning Games Advanced Level Proseminar Language Games
Product Safety
GRIN Publishing GmbH
Quote paper
Melanie Kloke (Author), 2005, Learning Games - Advanced Level, Munich, GRIN Verlag, https://www.grin.com/document/53166
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