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  • Tessellation of Trimmed NURBS Surfaces using Multipass Shader Algorithms on the GPU
    Title: Tessellation of Trimmed NURBS Surfaces using Multipass Shader Algorithms on the GPU
    Autor:in: Mark Geiger (Author)
    Subject: Computer Science - Miscellaneous
    Category: Bachelor Thesis , 2015 , Grade: 1,3
    Price: US$ 0.99
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