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Results for »
konsolen
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Zur anthropometrischen Bewertung von Arbeitsplätzen an Bildschirmen und Konsolen
Autor:in:
Roland Schoeffel (Author)
Subject:
Design (Industry, Graphics, Fashion)
Category:
Examination Thesis , 1981 , Grade: 1,0
Price:
US$ 38.99
Geschlechterunterschiede beim Konsum von Konsolen- und Computerspielen bei Kindern und Jugendlichen
Ausprägung und Erklärungsansätze
Autor:in:
Julia Kramer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,0
Price:
US$ 15.99
Videospielkonsolen mit Online-Funktionalität: Die Evolution von Geschäftsmodellen
Autor:in:
Philipp Oesterreich (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Diploma Thesis , 2008 , Grade: 2,0
Price:
US$ 39.99
Forschung zur Wirkung gewalthaltiger Computer- und Videospiele
Defizite und Verbesserungsmöglichkeiten
Autor:in:
Ron Bahre (Author)
Subject:
Communications - Research, Studies, Enquiries
Category:
Bachelor Thesis , 2006 , Grade: 1,3
Price:
US$ 19.99
Szenarioanalyse zur Entwicklung der Gamingbranche
Autor:in:
Jakob Golombek (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,5
Price:
US$ 38.99
In-Game Advertising im Intermediavergleich
Stellenwert und Auswirkung auf den Mediamix der heutigen Zeit
Autor:in:
Marc Andre Paul (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2011 , Grade: 2,0
Price:
US$ 39.99
Statische Berechnung von Spannungs- und Verformungsgrößen einer Konsole mittels Finite Element Methode
Autor:in:
Jörg Fricke (Author)
Subject:
Engineering - Mechanical Engineering
Category:
Seminar Paper , 2002 , Grade: 1,0
Price:
US$ 16.99
Der Spielekonsolenmarkt. Preis- und Produktentwicklung. Sony PlayStation und Microsoft Xbox
Autor:in:
BSc (WU) M.A. Katharina Feigl (Author)
,
Magdalena Braun (Author)
,
Mehtap Elitas (Author)
Subject:
Economics - Other
Category:
Elaboration , 2019 , Grade: 1,00
Price:
US$ 16.99
Erfolgspotential von dynamischer in-Game-Werbung in Videospielen auf stationären Spielekonsolen
Am Beispiel der Sony Playstation 4
Autor:in:
Arian Schmitz-Reith (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2017 , Grade: 2.0
Price:
US$ 17.99
Der Blue Ocean Ansatz am Beispiel von Nintendos Wii
Was ist der Blue Ocean Ansatz, wie setzte Nintendo diesen um und wie veränderte die Wii den Markt für Videospiele?
Autor:in:
Nico Oertel (Author)
Subject:
Economics - Innovation economics
Category:
Term Paper , 2012 , Grade: 1,3
Price:
US$ 16.99
Computerspiele in der Schule – Analyse der Mediennutzung und praktische Begegnung mit Computerspielen der neuesten Generation in einer 5. Klasse
Autor:in:
Diplomsportlehrer Marcus Lüpke (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Project Report , 2009 , Grade: 1.0
Price:
US$ 15.99
E-Sport. Forschung und Entwicklung in Sportmärkten
Autor:in:
Marina Kolisnichenko (Author)
Subject:
Sport - Sport Economics, Sport Management
Category:
Submitted Assignment , 2017 , Grade: 1,2
Price:
US$ 7.99
Heer und Kampftechniken der Mongolen
Autor:in:
Tim Albani (Author)
Subject:
Cultural Studies - Miscellaneous
Category:
Presentation / Essay (Pre-University) , 2000
Price:
US$ 0.99
Die Geheime Geschichte der Mongolen
Autor:in:
Jule Lena Nowoitnick (Author)
Subject:
Ethnology / Cultural Anthropology
Category:
Term Paper , 2002 , Grade: 1
Price:
US$ 0.99
Digital Bodies. Geschlechterkonstrukte innerhalb virtueller Spielwelten
Autor:in:
Lisa Hagen (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2017 , Grade: 2,3
Price:
US$ 20.99
Die Mongolen und Japan
Zwischen Animismus, Ahnenkult und Expansionsvorstellungen
Autor:in:
Anonym (Author)
Subject:
Orientalism / Sinology - Mongolian Studies
Category:
Term Paper (Advanced seminar) , 2021 , Grade: 2
Price:
US$ 14.99
Professionelles Audio-Mastering in Theorie und Anwendung. Nutzen, Wirksamkeit und technische Grundlagen
Autor:in:
Danny Meyer (Author)
Subject:
Computer Science - Programming
Category:
Bachelor Thesis , 2016 , Grade: 1,3
Price:
US$ 31.99
Identitätsprobleme der Mongolen in der Inneren Mongolei
Autor:in:
Marco Hirsbrunner (Author)
Subject:
Orientalism / Sinology - Chinese / China
Category:
Term Paper , 2000
Price:
US$ 0.99
Wilhelm von Rubruks "Reise zu den Mongolen – Von Konstantinopel nach Karakorum"
Autor:in:
Anonym (Author)
Subject:
History of Europe - Middle Ages, Early Modern Age
Category:
Term Paper , 2020 , Grade: 1,3
Price:
US$ 14.99
Der Mongolen-Sturm in der islamisch-arabischen Welt
Autor:in:
Ramadan Attia (Author)
Subject:
History of Europe - Middle Ages, Early Modern Age
Category:
Term Paper , 2014 , Grade: 1,9
Price:
US$ 14.99
"Life is Strange". Ein Beispiel für den Einsatz von digitalen Spielen im Philosophieunterricht
Autor:in:
Michelle Strux (Author)
Subject:
Philosophy - Miscellaneous
Category:
Term Paper (Advanced seminar) , 2021 , Grade: 1,3
Price:
US$ 14.99
Bemessung und Bewehrung von Stahlbetonbauteilen mit Hilfe von Fachwerkmodellen
Autor:in:
Mine Akdemir (Author)
Subject:
Engineering - Civil Engineering
Category:
Master's Thesis , 2015 , Grade: 1,3
Price:
US$ 52.99
Vergleich der Medien Buch und Film anhand des Beispiels "Herr der Fliegen" von William Golding
Autor:in:
Niklas Bayer (Author)
Subject:
Didactics for the subject German - Literature, Works
Category:
Pre-University Paper , 2012
Price:
US$ 13.99
Die Mongolen und der Aufstieg Moskaus. Etappen eines wechselseitigen Verhältnisses
Autor:in:
Tobias Wagner (Author)
Subject:
History - Miscellaneous
Category:
Term Paper (Advanced seminar) , 2018 , Grade: 2,0
Price:
US$ 14.99
Spielkultur um den Spielmodus Ultimate Team in FIFA 18
Autor:in:
Anonym (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2018 , Grade: 1,3
Price:
US$ 14.99
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