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How can self-learners learn programming in the most efficient way? A pragmatic approach
Author:
Sebastien Phlix (Author)
Subject:
Computer Science - Programming
Category:
Master's Thesis, 2016
Price:
US$ 0.99
GPGPU Computing with OpenCL
Author:
Bernhard Manfred Gruber (Author)
Subject:
Computer Science - Programming
Category:
Bachelor Thesis, 2013
Price:
US$ 0.99
Virtual Balls: Interactive Games for Theatre Audiences
Motion Detection as User Interface for Games
Author:
Dipl.-Ing. Jana Sieber (Author)
Subject:
Computer Science - Programming
Category:
Bachelor Thesis, 2006
Price:
US$ 0.99