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Akzeptanz und Wahrnehmung von Smartphone-basierter Virtual Reality am Beispiel eines Edutainment Spiels
Pappbrille und Smartphone – Sieht so die Zukunft des Lernens aus?
Author:
Markus Bergmann (Author)
Subject:
Computer Science - Software
Category:
Bachelor Thesis, 2016
Price:
US$ 31.99