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The Resurrection of Classical Gothic Fiction and the Lovecraftian Visions in the Video Game "Bloodborne" (2015)
Autor:in:
Leonie Quicker (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2023 , Grade: 3,0
Price:
US$ 17.99
Timing strategies of innovations in the video game industry
Autor:in:
Michael Beu (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Das Videospiel "Faster Than Light" (FTL). Einfluss der Entscheidungen auf das Spielerlebnis
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2020 , Grade: 2,3
Price:
US$ 17.99
Das Videospiel "There Is No Game: Wrong Dimension". Eine neue Perspektive auf das Scheitern?
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2021 , Grade: 2,0
Price:
US$ 14.99
Der Ausstellungscharakter im Computerspiel "The Stanley Parable"
Autor:in:
Annika Hynek (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2021 , Grade: 1,0
Price:
US$ 10.99
Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
Autor:in:
Maximilian Pössinger (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2017 , Grade: 1,0
Price:
US$ 14.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 14.99
Narrative Elemente und die narrative Relevanz von Räumen und Strukturen im Computerspiel "Minecraft"
Autor:in:
Peter Oliver Greza (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 14.99
Das Videospiel FIFA. Die Dramaturgie der Spielpraxis
Autor:in:
Sebastian Hillebrand (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2017 , Grade: 1,7
Price:
US$ 17.99
Ist die Spielwelt von "Guild Wars 2" "lebendig"? Spatial Storytelling im Computerspiel
Autor:in:
Marie Krist (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2015 , Grade: 2,0
Price:
US$ 14.99
Visuelle Player Guidance in einem monochromatischen 3D Open-World Game
Autor:in:
Theresa Kammerhofer (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2018 , Grade: 1
Price:
US$ 20.99
HyperPlay. General Game Playing mit imperfekten Informationen
Grundlagen der Game Description Language und der Monte-Carlo-Methode
Autor:in:
Lea Kristin Gerling (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99