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Im Zocken vereint
Über die Entstehung der neuen Gemeinschaft der Computerspieler
Autor:in:
David Füleki (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper , 2007 , Grade: 1,0
Price:
US$ 17.99
Übersetzung von Computerspielen in Spielfilme am Beispiel von “Silent Hill”
Autor:in:
Bianca Lipp (Author)
Subject:
Communications - Miscellaneous
Category:
Seminar Paper , 2010
Price:
US$ 14.99
Comics2Games - Wie sich die Bilder steuern lernen
Autor:in:
Matthias Weber (Author)
Subject:
Communications - Miscellaneous
Category:
Master's Thesis , 2011 , Grade: 1,3
Price:
US$ 36.99
Ethik und Moral in digitalen, narrativen Bildschirmspielen und deren Beeinflussung auf Entscheidungen und Motivation der User/innen
Anhand des Fallbeispiels Mass Effect 2
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2013 , Grade: 2
Price:
US$ 36.99
Identitätsarbeit im Videospiel Dragon Age:Origins
Autor:in:
BA Sabrina Auer (Author)
Subject:
Communications - Miscellaneous
Category:
Seminar Paper , 2012 , Grade: 2
Price:
US$ 17.99
Die Darstellung der Frau in Videospielen. Tomb Raider 2013
Autor:in:
Anonym (Author)
Subject:
Communications - Miscellaneous
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Wo muss ich nochmal hin? Eine medienpraxologische Untersuchung der Kartennutzung in Computerspielen
Autor:in:
Tobias Klöckner (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 12.99
Digital Bodies. Geschlechterkonstrukte innerhalb virtueller Spielwelten
Autor:in:
Lisa Hagen (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2017 , Grade: 2,3
Price:
US$ 20.99
Die wandelnde Repräsentation der Frauenrolle in Videospielen am Beispiel der "The Legend of Zelda"-Reihe
Autor:in:
Janina Baldermann (Author)
Subject:
Communications - Miscellaneous
Category:
Essay , 2019 , Grade: 2,0
Price:
US$ 14.99