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(Results for »
Computerspielen
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Das Transfermodell - Ein Wirkungsmodell für Computerspiele und virtuelle Welten
Author:
Christian Undorf (Author)
Subject:
Communications - Miscellaneous
Category:
Research Paper (undergraduate), 2008
Price:
US$ 16.99
Wo muss ich nochmal hin? Eine medienpraxologische Untersuchung der Kartennutzung in Computerspielen
Author:
Tobias Klöckner (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper (Advanced seminar), 2017
Price:
US$ 12.99
Die Konstruktion von Weiblichkeit in Computerspielen und ihre Rezeption im Netz und Real Life
Author:
Anonymous
Subject:
Communications - Miscellaneous
Category:
Term Paper, 2013
Price:
US$ 15.99
Übersetzung von Computerspielen in Spielfilme am Beispiel von “Silent Hill”
Author:
Bianca Lipp (Author)
Subject:
Communications - Miscellaneous
Category:
Seminar Paper, 2010
Price:
US$ 14.99
Im Zocken vereint
Über die Entstehung der neuen Gemeinschaft der Computerspieler
Author:
David Füleki (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper, 2007
Price:
US$ 17.99
Identitätsarbeit im Videospiel Dragon Age:Origins
Author:
BA Sabrina Auer (Author)
Subject:
Communications - Miscellaneous
Category:
Seminar Paper, 2012
Price:
US$ 17.99
Auditive Immersion in den Resident Evil-Spielen. Analyse und Vergleich zeitlich differenter Teile anhand der ALI-Methode nach Van Elferen
Author:
Jessica Grote (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper, 2018
Price:
US$ 17.99
Medialität von Videospielen. Das Spiel "Resident Evil 4" und der Animationsfilm "Resident Evil: Degeneration" im Vergleich
Author:
Ivy Haase (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper, 2013
Price:
US$ 17.99