de
en
es
fr
Shop
GRIN Website
Publish your texts - enjoy our full service for authors
Go to shop
›
Results for «
serious-virtual-reality-games
»
Open Filters
Search in
Title
Author
Fulltext
Language
English
(3149)
Deutsch
(1912)
Español
(62)
Français
(15)
Italiano
(6)
Português
(3)
русский язык
(3)
Català
(2)
Nederlandse
(2)
ελληνική γλώσσα
(2)
Polski
(1)
Slovenčina
(1)
українська
(1)
Show all...
Show less...
Price
Paid
(4531)
Free
(628)
Publication Year
Any Year
since 2026
since 2025
since 2024
since 2023
since 2022
since 2021
since 2020
since 2015
since 2010
since 2005
Results for »
serious-virtual-reality-games
« (5159 results)
Sort by
Most Relevant
Newest
Alphabetic: A-Z
Alphabetic: Z-A
Price: Low to High
Price: High to low
1
2
...
40
>
Serious-Virtual-Reality-Games in deutschsprachigen Unternehmen. Erfolgsfaktoren zur Implementierung und Nutzung
Autor:in:
Max Müller-Christiansen (Author)
,
Fabian Nowak (Author)
,
Johannes Geuther (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Academic Paper , 2022 , Grade: 1,7
Price:
US$ 0.-
Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming?
On the Usage of Virtual Reality
Autor:in:
Marvin Brucker (Author)
Subject:
Engineering - Computer Engineering
Category:
Research Paper (postgraduate) , 2018 , Grade: 1,3
Price:
US$ 16.99
Virtual Reality
Autor:in:
Marin Balabanov (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2000 , Grade: 1 (Sehr gut)
Price:
US$ 18.99
Serious Games. Spiele für Führungskräfte
Autor:in:
Dilara Akdas (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Elaboration , 2020 , Grade: 1,7
Price:
US$ 18.99
Serious Games in der beruflichen Bildung
Autor:in:
Anonym (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper (Advanced seminar) , 2016 , Grade: 3
Price:
US$ 16.99
Alternate Reality Games
Nutzung und Einsatzmöglichkeiten der internetbasierten Kommunikationskanäle, die Fallbeispiele Facebook und Twitter sowie die Konzeption eines Prototyps eines Alternate Reality Games
Autor:in:
Markus Wellmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,0
Price:
US$ 42.99
Virtual Reality Modeling Language
Autor:in:
Claus Strobel (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Term Paper , 1997 , Grade: 1.6
Price:
US$ 21.99
E-Learning am Beispiel von Serious Games
Ein Abriss
Autor:in:
Tobias Engfer (Author)
Subject:
Didactics - Common Didactics, Educational Objectives, Methods
Category:
Seminar Paper , 2012 , Grade: 1,7
Price:
US$ 16.99
Serious Games in der Wissensvermittlung
Wenn die Grenzen zwischen virtueller und realer Welt verschmelzen
Autor:in:
Bachelor of Arts Andreas Ries (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 18.99
Determinants of Diffusion of Virtual Reality
Autor:in:
Namron Regrebsubla (Author)
Subject:
Economics - Innovation economics
Category:
Diploma Thesis , 2015 , Grade: 2.0
Price:
US$ 34.99
Virtual Reality in der Medizin
Autor:in:
Daniela Wuest (Author)
Subject:
German Studies - Miscellaneous
Category:
Seminar Paper , 2003 , Grade: 1,0
Price:
US$ 15.99
Kompetenzentwicklung durch den Einsatz von Serious Games
Autor:in:
Bettina Busz (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Term Paper , 2021 , Grade: 1,4
Price:
US$ 19.99
Virtual Reality in der Schmerztherapie. Über- und Ausblick zur Behandlung chronischer Schmerzen mit Virtual Reality Szenarien
Autor:in:
Anonym (Author)
Subject:
Psychology - Clinical Psychology, Psychopathology, Prevention
Category:
Academic Paper , 2018 , Grade: 1,0
Price:
US$ 18.99
Serious Games als neuer Weg zur Ausbildung von medizinischem Fachpersonal. Systematische Klassifizierung der Anwendungsbereiche von Serious Games und ihren Komponenten
Autor:in:
Anonym (Author)
Subject:
Health Sciences - Health education
Category:
Term Paper , 2023 , Grade: 1,7
Price:
US$ 16.99
Virtual Reality im Instandhaltungsprozess
Technische Lösungen und Potentialanalyse
Autor:in:
Celal-Engin Erdogan (Author)
Subject:
Business economics - Miscellaneous
Category:
Project Report , 2020 , Grade: 1,0
Price:
US$ 19.99
Efficacy of Virtual Reality in Pain Management
Autor:in:
Michael Fascia (Author)
Subject:
Business economics - Information Management
Category:
Scientific Essay , 2024 , Grade: 1,0
Price:
US$ 7.99
Virtual Reality, Augmented Reality und Augmented Virtuality. Begriffserklärungen und der Einsatz im Schulunterricht
Autor:in:
Özcan Kutlu (Author)
Subject:
Pedagogy - School System, Educational and School Politics
Category:
Elaboration , 2020 , Grade: 2,3
Price:
US$ 16.99
Lerneffekte durch Serious Games bei Kindern im Grundschulalter
Autor:in:
Sabine Felfer-Sitzenfrey (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 16.99
"Serious Games". Pädagogische Perspektiven zur Förderung von Werturteilskompetenz
Autor:in:
Leonard Idel (Author)
Subject:
Pedagogy - General
Category:
Examination Thesis , 2016 , Grade: 2
Price:
US$ 42.99
VRoomie - Potenzialanalyse einer Virtual Reality Immobilienplattform
Empirische Untersuchung zur Überprüfung des Potenzials der Implementierung einer Online-Immobilienplattform mit Objektbesichtigungen durch Virtual Reality Technologie
Autor:in:
Michael Angermüller (Author)
Subject:
Business economics - Company formation, Business Plans
Category:
Master's Thesis , 2018 , Grade: 1,3
Price:
US$ 42.99
From Virtual to Reality. How Virtual Reality can enhance People's Health and Social Lives
Autor:in:
Prof Dr Eddie Fisher (Author)
,
Yorkys Santana González (Author)
,
Alicia de la Caridad Martínez Tena (Author)
Subject:
Psychology - Miscellaneous
Category:
Research Paper (postgraduate) , 2019
Price:
US$ 16.99
Augmented Reality und Virtual Reality. Welche Anwendungsbereich gibt es im E-Business?
Autor:in:
Taktiker Vakuum (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Seminar Paper , 2017 , Grade: 1,3
Price:
US$ 18.99
Digital Factory. Anwendungsfelder der Virtual Reality
Autor:in:
Florian Haider (Author)
Subject:
Business economics - Supply, Production, Logistics
Category:
Term Paper , 2022 , Grade: 2,0
Price:
US$ 19.99
Das Serious 3D Virtual Learning Environment TriCAT Spaces
Entwicklung des "Immersive Community of Inquiry"-Konzeptes
Autor:in:
Thorsten Strama (Author)
Subject:
Pedagogy - General
Category:
Bachelor Thesis , 2018 , Grade: 1,3
Price:
US$ 34.99
Serious Games und Digital Game Based Learning. Spielebasierte E-Learning Trends der Zukunft
Autor:in:
Gerhard Doujak (Author)
Subject:
Pedagogy - School Pedagogics
Category:
Scientific Essay , 2015
Price:
US$ 18.99
Show
25
50
100
1
2
...
40
>