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(Results for »
Warcraft
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Spielen in virtuellen Welten - Am Beispiel von World of Warcraft
Author:
Julian Wenzel (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper, 2007
Price:
US$ 17.99
To what Extent Increases YouTube the Success of an Online Gamer? The Example of Bajheera
Author:
Jessica Blasberg (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper, 2016
Price:
US$ 14.99
"Level Up!" Gamification als Instrument zur Kundenbindung im Zeitalter der Spielemechanismen
Author:
Bachelor of Arts Andreas Ries (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper, 2012
Price:
US$ 15.99
Phänomen MMORPGs
Welchen Einfluss haben Online-Rollenspiele auf alltägliche Verpflichtungen und das soziale Umfeld?
Author:
Christian Hansen (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper, 2011
Price:
US$ 17.99
Über falsches Leben im Falschen
Grauzonen und Grenzbereiche des Second Life
Author:
Malte Gärtner (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar), 2006
Price:
US$ 16.99
Warum benützen Menschen virtuelle Welten als Kommunikationsplattformen?
Ein Studienvergleich
Author:
Marco Cermusoni (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper, 2009
Price:
US$ 16.99
Funktionen, Einsatzmöglichkeiten, Perspektiven des Cyberspaces und der Virtuellen Realität
Authors:
Sarah Lindner (Author)
Rüdiger Hofmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper, 2002
Price:
US$ 15.99