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Results for »
Online_Gaming
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Virtual Currencies in Online Gaming
Autor:in:
Verena Kern (Author)
Subject:
Communications - Journalism, Journalism Professions
Category:
Master's Thesis , 2013 , Grade: 1,0
Price:
US$ 36.99
Dynamische Contentanpassung bei Massive Multiplayer Online Games
Autor:in:
Joachim Fohringer (Author)
,
Dr. Tobias Fritsch (Author)
Subject:
Computer Science - Technical Computer Science
Category:
Diploma Thesis , 2006 , Grade: 1,7
Price:
US$ 36.99
Actor Models and Digital Natives
An Empiric Research Approach for Online Communities
Autor:in:
Dr. Tobias Fritsch (Author)
Subject:
Sociology - Media, Art, Music
Category:
Master's Thesis , 2010 , Grade: 1,0
Price:
US$ 36.99
The Lead User Influence in Online Communities – A Gaming Community Example
Autor:in:
Dr. Tobias Fritsch (Author)
Subject:
Business economics - General
Category:
Diploma Thesis , 2007 , Grade: 1,3
Price:
US$ 31.99
Markenkommunikation auf Twitch. Glaubwürdigkeit im Bereich Gaming
Autor:in:
Benjamin Wieck (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2022 , Grade: 1,7
Price:
US$ 36.99
Gaming und kommerzielle Kommunikation von Videospielen
Autor:in:
Frank Backa (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2014 , Grade: 2,0
Price:
US$ 26.99
"Killerspiele" als soziale Interaktionsräume
Bedeutung der Mitgliedschaft in einem Online-Gaming-Clan
Autor:in:
Stephan Kohler (Author)
Subject:
Social Work
Category:
Bachelor Thesis , 2012 , Grade: 1,0
Price:
US$ 39.99
„Online zocken“
Eine Untersuchung zur Nutzung von MMORPG’s am Beispiel der ERA Gaming Community
Autor:in:
Bakk. phil. Harald Baumgartlinger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2008 , Grade: 1.0
Price:
US$ 31.99
Online interactive resources for asynchronous modality in teaching grade 12 General Biology
Autor:in:
John Kenneth Taneo (Author)
Subject:
Didactics - Biolology
Category:
Master's Thesis , 2021 , Grade: 12
Price:
US$ 41.99
Effects of continuous inclusion in a virtually played ball tossing game called Cyberball on the P300 event-related-potential
A single trial analysis
Autor:in:
Nina Becker (Author)
Subject:
Psychology - General
Category:
Diploma Thesis , 2011 , Grade: 1,0
Price:
US$ 36.99
K/DA virtual band. A case study on the contribution of video games to the future of the music industry
Autor:in:
Sonia Elena Ioan (Author)
Subject:
Musicology - Contemporary music
Category:
Case Study , 2021 , Grade: 5/5
Price:
US$ 32.99
Games als Werbeträger. Potentiale und Risiken aus Unternehmenssicht
Autor:in:
Tim Endter (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2015 , Grade: 2,0
Price:
US$ 31.99
Konsumentenverhalten von Gamern. Wie Labeling die Kaufintention und die Produkterwartung beeinflusst
Autor:in:
Lasse Thiele (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 31.99
Wii Innovate. How Nintendo created a New Market through the Strategic Innovation Wii
Autor:in:
Jörg Ziesak (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2009 , Grade: 1,3
Price:
US$ 36.99
Wenn Computerspiele zur Sucht werden
Der Wandel von Sozialbeziehungen bei nicht-stoffgebundener Abhängigkeit
Autor:in:
Patrick Hentschke (Author)
Subject:
Social Work
Category:
Bachelor Thesis , 2009 , Grade: 1,3
Price:
US$ 33.99
Welchen Nutzen bieten Digital Twin-NFTs für die Supply Chain im E-Commerce?
Blockchain, Smart Contracts, NFTs, Digital Twins erfolgreich in der Praxis anwenden
Autor:in:
Mario Kotschner (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Master's Thesis , 2023 , Grade: 5.5
Price:
US$ 39.99
Wie Marken von der Game-Industrie lernen und profitieren können. Eine Analyse der psychologischen Erfolgsfaktoren von Advergames im Mobile Marketing
Autor:in:
Nancy Bernhardt (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 36.99
Zusammenhänge zwischen akademischem Aufschiebeverhalten und Internetsucht bei deutschen Studierenden
Autor:in:
Martin Falkenberg (Author)
Subject:
Psychology - Work, Business, Organisation
Category:
Bachelor Thesis , 2013 , Grade: 1,0
Price:
US$ 31.99
Does pupil use of ICT increase attainment in MFL?
Autor:in:
Birte Wachtel (Author)
Subject:
Pedagogy - The Teacher, Educational Leadership
Category:
Master's Thesis , 2011 , Grade: none
Price:
US$ 31.99
Andern Menschen beim Spielen zusehen. Beeinflusst der Spielertyp das Nutzungsverhalten auf Twitch.tv?
Autor:in:
Jürgen Lotze (Author)
Subject:
Communications - Research, Studies, Enquiries
Category:
Master's Thesis , 2020 , Grade: 1.0
Price:
US$ 36.99
Mergers & Acquisitions
A trendy fad or sustainable value creation?
Autor:in:
Anna Lena Bischoff (Author)
,
Linn Sällström (Author)
,
Jesco A. Danylow (Author)
Subject:
Business economics - Investment and Finance
Category:
Bachelor Thesis , 2011 , Grade: B/1,7
Price:
US$ 36.99
Valuation of high growth companies
Autor:in:
Mag. Thomas Prielinger (Author)
Subject:
Business economics - Investment and Finance
Category:
Diploma Thesis , 2007 , Grade: 1
Price:
US$ 33.99
Die Erfolgswirkung von Lizenzarten auf Computer- und Videospiele. Eine empirische Untersuchung des deutschen Games-Marktes
Autor:in:
Stefan Jäckering (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Diploma Thesis , 2011 , Grade: 1,3
Price:
US$ 36.99
Spiritual Enlightenment in Virtual Worlds. Designing a Religion Site in Second Life
Autor:in:
Emil Kaburuan (Author)
Subject:
Art - Computer Art / Graphics / Art in Media
Category:
Doctoral Thesis / Dissertation , 2012 , Grade: 87.5/100
Price:
US$ 36.99
Cyberculture in Morocco. How the internet impacts culture
Autor:in:
Najwa Bouyarmane (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2008 , Grade: Cultural Studies
Price:
US$ 26.99
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