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Communications - Multimedia, Internet, New Technologies
(62)
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Results for »
E-Games
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Die virtuelle Lernwelt "Rettet die Bienen". Dokumentation der Erstellung, Analyse und Reflexion
Autor:in: Anonymous
Subject:
Pedagogy - Media Pedagogy
Category:
Project Report , 2020 , Grade: 1,0
Price:
US$ 16.99
To what Extent Increases YouTube the Success of an Online Gamer? The Example of Bajheera
Autor:in:
Jessica Blasberg (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 14.99
Führt eine Feedback-Option eines Spielers in einem Gefangenen-Dilemma mit einseitiger Kommunikation zu mehr Kooperation?
Eine empirische und experimentelle Analyse
Autor:in:
M.Sc. Ercan Hayvali (Author)
Subject:
Economics - Other
Category:
Bachelor Thesis , 2013 , Grade: 1,0
Price:
US$ 30.99
"Höhenflug". Konzept eines BCI-Computerspiels zur Höhenangst-Reduktion
Autor:in:
Matthias Weber (Author)
Subject:
Computer Science - Miscellaneous
Category:
Master's Thesis , 2015
Price:
US$ 36.99
Gamification im Marketing. Zielgruppenspezifische Betrachtung der Einsatzfelder und Potenziale
Autor:in:
Axel Dombrink (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2013 , Grade: 1,7
Price:
US$ 36.99
Verhandlungsspiele in Theorie und Praxis
Eine empirische und experimentelle Analyse aus der Spieltheorie
Autor:in:
Özcan Ihtiyar (Author)
Subject:
Economics - Other
Category:
Master's Thesis , 2010 , Grade: 1,3
Price:
US$ 22.99
Essay "Pop, Rock, New Age und Weltmusik mit deutlichen politischen Anklängen"
Peter Gabriel - Games without Frontiers
Autor:in:
Julian Stasik (Author)
Subject:
History - Miscellaneous
Category:
Essay , 2011 , Grade: 1.3
Price:
US$ 14.99
Videospiele als interaktive Fiktionen - Zur Literarizität der Neuen Medien
Autor:in:
Yann Martin (Author)
Subject:
English Language and Literature Studies - Other
Category:
Diploma Thesis , 2009 , Grade: 1
Price:
US$ 36.99
Massenphänomen Online-Sport-Events
Am Beispiel der Ski Challenge
Autor:in:
Mag. Lukas Rössler, MBA (Author)
Subject:
Communications - Media Economics, Media Management
Category:
Master's Thesis , 2009 , Grade: 1
Price:
US$ 42.99
Gretchenfrage Liberalisierung
Welthandelsrunden als Two-Level-Games in der Internationalen Politik
Autor:in:
Robert Rädel (Author)
Subject:
Politics - Topic: Globalization, Political Economics
Category:
Term Paper (Advanced seminar) , 2004 , Grade: 2,3
Price:
US$ 15.99
Auswirkungen von Mikrotransaktionen auf das Spielerlebnis von narrativen Videospielen mit offener Spielwelt. Dargestellt an der Spielreihe "Assassin’s Creed"
Autor:in: Anonymous
Subject:
Communications - Media Economics, Media Management
Category:
Bachelor Thesis , 2021 , Grade: 2.3
Price:
US$ 28.99
Vergleich von generalisierten linearen Modellen und generalisierten additiven Modellen anhand einer Schadenfrequenzanalyse in der Kraftfahrzeugversicherung
Autor:in:
Anna Kunz (Author)
Subject:
Mathematics - Statistics
Category:
Bachelor Thesis , 2017 , Grade: 1,7
Price:
US$ 16.99
Die Verwendung von Commercial Off-The-Shelf-Computerspielen im Kunstunterricht
Autor:in:
Inkeri Lüchem (Author)
Subject:
Pedagogy - Art education
Category:
Bachelor Thesis , 2018 , Grade: 1
Price:
US$ 20.99
Computerspielsucht. Gefährdungsgruppe Kinder und Jugendliche?
Autor:in:
Christian Schubert (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper (Advanced seminar) , 2008 , Grade: 1,3
Price:
US$ 14.99
Rolletheorie und Ich-Identität - Der Ausbruch aus einer sozialen Rolle
Autor:in:
Bachelor of Arts (B.A.) Christiane Böhm (Author)
Subject:
Sociology - Individual, Groups, Society
Category:
Bachelor Thesis , 2013 , Grade: 2,3
Price:
US$ 18.99
Wettbewerb als motivationaler Aspekt in Computerspielen
Eine Betrachtung ausgewählter Konzepte
Autor:in:
Matthias Weber (Author)
Subject:
Psychology - Media Psychology
Category:
Term Paper , 2009 , Grade: 1,0
Price:
US$ 16.99
Wii Innovate. How Nintendo created a New Market through the Strategic Innovation Wii
Autor:in:
Jörg Ziesak (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2009 , Grade: 1,3
Price:
US$ 36.99
Forschung zur Wirkung gewalthaltiger Computer- und Videospiele
Defizite und Verbesserungsmöglichkeiten
Autor:in:
Ron Bahre (Author)
Subject:
Communications - Research, Studies, Enquiries
Category:
Bachelor Thesis , 2006 , Grade: 1,3
Price:
US$ 19.99
An empirical study of efficient market hypothesis and its existence in virtual markets
Autor:in:
Jason West (Author)
Subject:
Economics - Finance
Category:
Bachelor Thesis , 2015 , Grade: 2:1 (68%)
Price:
US$ 33.99
The Role of Warm-Up Plays in Classes teaching English as a Foreign Language
Autor:in: Anonymous
Subject:
Didactics for the subject English - Miscellaneous
Category:
Term Paper , 2021 , Grade: 1,0
Price:
US$ 15.99
Global Sports Management - A Cultural Perspective
Autor:in:
D.E.A./UNIV. PARIS I Gebhard Deissler (Author)
Subject:
Sport - Sport Economics, Sport Management
Category:
Research Paper (postgraduate) , 2012
Price:
US$ 44.99
Gamification im Englischunterricht der Sekundarstufe I in Baden-Württemberg. Möglichkeiten und Grenzen
Autor:in: Anonymous
Subject:
Didactics for the subject English - Miscellaneous
Category:
Bachelor Thesis , 2023 , Grade: 1,3
Price:
US$ 20.99
Fantastische Gegenstände in ausgewählten Werken der Fantastik- und Fantasyliteratur. Gestaltungsformen, Eigenschaften, Wirkungen und Funktionen
Autor:in:
Christian Johannes von Rüden (Author)
Subject:
Literature - Modern Literature
Category:
Examination Thesis , 2014 , Grade: 2,0
Price:
US$ 21.99
Moderne Formen der Personalentwicklung. Gamification
Autor:in: Anonymous
Subject:
Leadership and Human Resources - Leadership
Category:
Term Paper , 2020 , Grade: 1,7
Price:
US$ 13.99
Eine Unterrichtsreihe zum Film "Die Tribute von Panem - The Hunger Games" (Deutsch, Gymnasium, 10. Klasse)
Autor:in:
Vivien Weigel (Author)
Subject:
Didactics for the subject German - Miscellaneous
Category:
Term Paper , 2020 , Grade: 1,3
Price:
US$ 14.99
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