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Results for »
E-Games
« (22 results)
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Das erlösorientierte Design von Freemium-Online-Games. Eine empirische Untersuchung von Preis- und Produktfaktoren
Autor:in:
Nina Unger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 36.99
Wie "Game of Thrones - A Telltale Game Series" sich nahtlos in die Welt der TV-Serie einfügt
Lineare und non-lineare Bildwelten. Filme sehen und Computerspiele navigieren
Autor:in:
Marie Krist (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 6.99
Music & Emotion. The Role of Music in Video-Games
Autor:in:
Norman Legies (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Examination Thesis , 2015
Price:
US$ 30.99
Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,2
Price:
US$ 17.99
Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
Autor:in:
Sabrina Kaindl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 17.99
This game series adapts to the choices you make. Remediatisierungen des Quality TV im Computerspiel "The Walking Dead" von Telltale Games
Autor:in:
Julian Pfahl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,0
Price:
US$ 17.99
Mikrotransaktionen in Onlinespielen. Wie "Free-to-Play"-Spiele in der virtuellen Welt reales Geld einnehmen
Autor:in:
Ramona Samson (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Textbook , 2016
Price:
US$ 20.99
Videospiele und Identität(en). Identitätsarbeit in und über digitale Bildschirmspiele
Fallbeispiel Star Wars: The Old Republic
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2015 , Grade: 2
Price:
US$ 42.99
Elizabeth im Computerspiel "BioShock Infinite". Eine weitere "Damsel in Distress"?
Autor:in:
Tanja Rot (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,7
Price:
US$ 14.99
Let's (not) Play. Wie Games noch als Video faszinieren
Autor:in:
Bastian Weiß (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2013 , Grade: 1,5
Price:
US$ 15.99
Erfolgspotential von dynamischer in-Game-Werbung in Videospielen auf stationären Spielekonsolen
Am Beispiel der Sony Playstation 4
Autor:in:
Arian Schmitz-Reith (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2017 , Grade: 2.0
Price:
US$ 17.99
Interaktive Visualisierung von virtuellen Booten und Yachten
Entwicklung einer immersiven, dynamischen Realität unter Verwendung der Game Engine Unity3D
Autor:in:
Katrin A. M. Gruber (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 36.99
Spielkultur um den Spielmodus Ultimate Team in FIFA 18
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2018 , Grade: 1,3
Price:
US$ 14.99
Durch welche musikalischen Mittel wird der Rezipient von Computerspielen emotional beeinflusst?
Autor:in:
Nora Klutzny (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,3
Price:
US$ 14.99
Ludologie gegen Narratologie. Tod in Videospielen
Autor:in:
Robin Bruch (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 15.99
Let's Play-Videos. Kommunikationstheoretische Einordnung und inhaltliche Analyse
Youtube als Plattform für Let's Play
Autor:in:
Julius Hass (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2014 , Grade: 1,7
Price:
US$ 36.99
Spielen in der Cloud. Anbieter und Funktionsweise von Cloud Gaming Diensten
Autor:in:
Thomas Lipfert (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,3
Price:
US$ 14.99
Haptik in VR Anwendungen. Aktueller Stand der Technologie
Autor:in:
Niels Keller (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2021 , Grade: 1,3
Price:
US$ 14.99
"Black Mirror: Bandersnatch" als Hybrid zwischen Videospiel und Netflix-Film. Eine Analyse von Intermedialität im digitalen Film
Autor:in:
Katrin Adler (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2020 , Grade: 1,0
Price:
US$ 14.99
Entwicklung und Strukturen des E-Sports in der Medienlandschaft. Ein neuer Wirtschaftszweig in der Unterhaltungsindustrie
Autor:in:
Janis Muschik (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 17.99
Darstellung homosexueller Beziehungen in Computerspielen. Änderungen der letzen dreißig Jahre
Vom Spott und Klischee zur Homo-Ehe
Autor:in:
Juan Francisco Alvarez Moreno (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2013 , Grade: 1,7
Price:
US$ 15.99
Integration von spielbasierten Lernprogrammen in SCORM-konformen Lernumgebungen mit besonderer Beachtung des Multi-User-Aspektes
Autor:in:
Dirk Börner (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2007 , Grade: 1,0
Price:
US$ 36.99