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Results for »
Gaming
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Location-based Mobile Games
State of the art and future challenges for developing location-based games for mobile devices
Autor:in:
L. A. Lehmann (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2012 , Grade: 1.3
Price:
US$ 16.99
Benefits of Using Improv Games for Teaching EFL Classes
Improvisation game techniques in comparison to classical teaching methodologies. An example of a game for all stages of EFL learners
Autor:in:
Sina Laura Rautmann (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,3
Price:
US$ 14.99
Fighting Fake News in the EFL-classroom through "The Bad News Game". Potential and Challenges
To what extent is "The Bad News Game" suitable for raising students’ awareness for fake news and disinformation on the Internet?
Autor:in: Anonymous
Subject:
Didactics for the subject English - Miscellaneous
Category:
Lesson Plan , 2022 , Grade: 11
Price:
US$ 15.99
Video Games For The Elderly
How can video games be made more appealing to the elderly?
Autor:in:
Christian Dordel (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2023 , Grade: 1,3
Price:
US$ 17.99
Gegenüberstellung von Gaming-Technologien – Cloud-Gaming und Klassisches Gaming
Autor:in:
Semi Burshille (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2022 , Grade: 1,7
Price:
US$ 17.99
Internet Gaming Disorder bei Kindern und Jugendlichen. Review zur Wirksamkeit aktueller Interventionen
Autor:in:
Daniel Rathmann (Author)
Subject:
Health - Children and adolescents
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 17.99
Kognitive Eigenschaften von Experten. Ein Blick auf die Expertiseforschung in Sport, Gaming und Sprache
Autor:in:
Simon Ellinger (Author)
Subject:
Speech Science / Linguistics
Category:
Research Paper (postgraduate) , 2021 , Grade: 1,0
Price:
US$ 17.99
Gamification: Einsatz und Auswirkung von Social Network Gaming im medienökonomischen Kontext
Autor:in:
Anne-Katrin Clemens (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2012 , Grade: 2,0
Price:
US$ 14.99
Gaming Controls. Trends und Entwicklungen
Autor:in:
Robert Scharbach (Author)
Subject:
Business economics - Miscellaneous
Category:
Seminar Paper , 2019 , Grade: 2,0
Price:
US$ 18.99
Methodenbericht zum Fragebogen über Online-Gaming und dessen Einfluss auf Art und Anzahl sozialer Kontakte
Autor:in:
Marco Hauptmann (Author)
,
Niklas Herget (Author)
,
Stephan Neureiter (Author)
Subject:
Sociology - Communication
Category:
Term Paper , 2016 , Grade: 1,3
Price:
US$ 17.99
Spielen in der Cloud. Anbieter und Funktionsweise von Cloud Gaming Diensten
Autor:in:
Thomas Lipfert (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,3
Price:
US$ 14.99
"The Fiscal Cliff". Innenpolitisches Chicken-Gaming in den USA
Autor:in:
Peter Schröder (Author)
Subject:
Politics - Region: USA
Category:
Essay , 2013 , Grade: 1,3
Price:
US$ 15.99
Kindsein 2.0: Die Konstruktion von Kidults anhand der Phänomene des E-Gaming und Hello-Kitty-Konsums
Autor:in:
Pascal Honisch (Author)
Subject:
Sociology - Children and Youth
Category:
Bachelor Thesis , 2011 , Grade: 1,0
Price:
US$ 15.99
Search Engine Advertising. Wie gestalte ich eine Suchmaschinenwerbung im Kontext der Gaming-Branche?
Autor:in:
Firat Kizilirmak (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Term Paper , 2019 , Grade: 1,7
Price:
US$ 17.99
History and Development of the Paralympic Games. Issues within the Paralympic Movement
Autor:in: Anonymous
Subject:
Sport - Disabled Sports
Category:
Seminar Paper , 2020 , Grade: 1,7
Price:
US$ 15.99
Negotiations and Game Theory. Understanding situations in which decision-makers interact
Autor:in:
Elena Ristova (Author)
Subject:
Economics - International Economic Relations
Category:
Term Paper , 2014 , Grade: 1,7
Price:
US$ 16.99
Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming?
On the Usage of Virtual Reality
Autor:in:
Marvin Brucker (Author)
Subject:
Engineering - Computer Engineering
Category:
Research Paper (postgraduate) , 2018 , Grade: 1,3
Price:
US$ 14.99
Games and Speaking Activities
Autor:in:
Nicola Steffke (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2003 , Grade: 1,3
Price:
US$ 17.99
Storytelling in Video Games. Aspects of Immersion
Autor:in:
Melitta Reinerth (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Bachelor Thesis , 2021 , Grade: 1,7
Price:
US$ 19.99
Gender Representation in Video Games
Analysis of "The Legend of Zelda"-Franchise
Autor:in:
Sven Frueh (Author)
Subject:
Gender Studies
Category:
Seminar Paper , 2021 , Grade: 1
Price:
US$ 15.99
How Can Video Games Enhance Learning English as a Second Language?
Autor:in:
Mátyás Blénessy (Author)
Subject:
English Language and Literature Studies - Other
Category:
Bachelor Thesis , 2016 , Grade: 4.5
Price:
US$ 20.99
Games in the Primary EFL Classroom. Teaching English as a Foreign Language Playfully to Primary School Students
Autor:in:
Jella Delzer (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2022 , Grade: 1,3
Price:
US$ 15.99
Museum Themed Web-Game Program. "I Loved You" Exhibition at the White Rabbit Gallery
Autor:in:
Jill Marie (Author)
Subject:
Art - Arts Management
Category:
Research Paper (undergraduate) , 2021 , Grade: Bachelors
Price:
US$ 15.99
The Player-Composer. Interactive Video Games as a Medium for Collaborative Composition
Autor:in:
Gilbert Price (Author)
Subject:
Musicology - Miscellaneous
Category:
Master's Thesis , 2019
Price:
US$ 16.99
Gaming Culture. Computerspiele als Kulturgut?
Autor:in:
Betül Büsra Tosun (Author)
Subject:
Cultural Studies - Miscellaneous
Category:
Term Paper (Advanced seminar) , 2013 , Grade: 2,3
Price:
US$ 14.99
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