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gaming community
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The Lead User Influence in Online Communities – A Gaming Community Example
Autor:in:
Dr. Tobias Fritsch (Author)
Subject:
Business economics - General
Category:
Diploma Thesis , 2007 , Grade: 1,3
Price:
US$ 34.99
Sprachverwendung in Gaming Communities am Beispiel readmore.de
Autor:in:
Jan Horak (Author)
Subject:
Communications - Specialized communication
Category:
Seminar Paper , 2010 , Grade: 2,0
Price:
US$ 7.99
The Stigma Game. Gaming between Subculture and the Olympics
Autor:in:
Maximilian Heining (Author)
Subject:
Gaming
Category:
Term Paper (Advanced seminar) , 2020 , Grade: 1
Price:
US$ 0.99
„Online zocken“
Eine Untersuchung zur Nutzung von MMORPG’s am Beispiel der ERA Gaming Community
Autor:in:
Bakk. phil. Harald Baumgartlinger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2008 , Grade: 1.0
Price:
US$ 34.99
Gegenüberstellung von Gaming-Technologien – Cloud-Gaming und Klassisches Gaming
Autor:in:
Semi Burshille (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2022 , Grade: 1,7
Price:
US$ 18.99
Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming?
On the Usage of Virtual Reality
Autor:in:
Marvin Brucker (Author)
Subject:
Engineering - Computer Engineering
Category:
Research Paper (postgraduate) , 2018 , Grade: 1,3
Price:
US$ 16.99
Virtual Community und Community Engineering
Autor:in:
Julia Dietrichs (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 18.99
Critical Success Factors Driving Customer Adoption of Cloud Gaming Platforms
Autor:in:
Timo Grünzinger (Author)
Subject:
Business economics - Information Management
Category:
Master's Thesis , 2021 , Grade: 19/20
Price:
US$ 21.99
Gaming Controls. Trends und Entwicklungen
Autor:in:
Robert Scharbach (Author)
Subject:
Business economics - Miscellaneous
Category:
Seminar Paper , 2019 , Grade: 2,0
Price:
US$ 19.99
Die Blockchain in der Gaming-Branche
Innovative Geschäftsmodelle anhand von Steam
Autor:in:
Antonio Thomas (Author)
Subject:
Business economics - Miscellaneous
Category:
Master's Thesis , 2018 , Grade: 2
Price:
US$ 42.99
Virtual Currencies in Online Gaming
Autor:in:
Verena Kern (Author)
Subject:
Communications - Journalism, Journalism Professions
Category:
Master's Thesis , 2013 , Grade: 1,0
Price:
US$ 42.99
Gaming Culture. Computerspiele als Kulturgut?
Autor:in:
Betül Büsra Tosun (Author)
Subject:
Cultural Studies - Miscellaneous
Category:
Term Paper (Advanced seminar) , 2013 , Grade: 2,3
Price:
US$ 16.99
Gaming-Sprache - Varietät oder handlungsorientiertes Sprechen?
Eine empirische Arbeit anhand des Spiels "League of Legends"
Autor:in:
Philipp Aghaei-Basti (Author)
Subject:
German Studies - Linguistics
Category:
Master's Thesis , 2021 , Grade: 1,3
Price:
US$ 42.99
Gaming und kommerzielle Kommunikation von Videospielen
Autor:in:
Frank Backa (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2014 , Grade: 2,0
Price:
US$ 28.99
The Impact of Social Distance and Communication on Subjects’ Behavior in Ultimatum Games
Autor:in:
Julia Wilnhammer (Author)
Subject:
Sociology - Individual, Groups, Society
Category:
Bachelor Thesis , 2017 , Grade: 1,0
Price:
US$ 21.99
The creative community
Forging the links between art culture commerce & community
Autor:in:
John Eger (Author)
Subject:
Cultural Studies - Miscellaneous
Category:
Scientific Essay , 2010
Price:
US$ 18.99
Community Justice Centers
Autor:in:
Philipp Hujo (Author)
Subject:
Law - Comparative Legal Systems, Comparative Law
Category:
Seminar Paper , 2004 , Grade: very good
Price:
US$ 0.99
Markenkommunikation auf Twitch. Glaubwürdigkeit im Bereich Gaming
Autor:in:
Benjamin Wieck (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2022 , Grade: 1,7
Price:
US$ 42.99
Entwicklung einer ortsabhängigen Spielesoftware für Pervasive Gaming
Autor:in:
B.Sc. Jan Napitupulu (Author)
Subject:
Computer Science - Applied
Category:
Bachelor Thesis , 2006 , Grade: 1,3
Price:
US$ 42.99
Community Authorship
An Exploration of the Copyright Bargain in Traditional Irish Music
Autor:in:
Breandán Ó Nualltáin (Author)
Subject:
Law - Media, Multimedia Law, Copyright
Category:
Master's Thesis , 2008 , Grade: 1
Price:
US$ 21.99
Einschränkungen beim Mobile Gaming auf Mobiltelefonen
Methoden und Entwicklungen zur Bewältigung der Interface-Spezifischen Limitationen auf mobilen Geräten
Autor:in:
Thomas Frommlet (Author)
,
Dr. Tobias Fritsch (Author)
Subject:
Computer Science - Applied
Category:
Diploma Thesis , 2006 , Grade: 1,3
Price:
US$ 42.99
Die Multiplayer - Community
Autor:in:
Dipl.-Päd. Markus Reinschmidt (Author)
Subject:
Sociology - Media, Art, Music
Category:
Term Paper , 2005 , Grade: 2,0
Price:
US$ 18.99
Gaming und Game-Design. Perspektive, Nutzungsmotivation und Rezeptionsmodalität
Autor:in:
Daniel Zimmermann (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,0
Price:
US$ 46.99
"The Fiscal Cliff". Innenpolitisches Chicken-Gaming in den USA
Autor:in:
Peter Schröder (Author)
Subject:
Politics - Region: USA
Category:
Essay , 2013 , Grade: 1,3
Price:
US$ 16.99
Community Based Innovation
Einsatz von Innovation Communities
Autor:in:
Mag Alexander Schroll (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Diploma Thesis , 2007 , Grade: 1,0
Price:
US$ 42.99
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