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Results for »
twitch
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Linguistic analysis of the usage of emotes in Twitch Chat
Autor:in:
Janne Siebertz (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2022 , Grade: 1.7
Price:
US$ 17.99
Gemeinschaft durch digitale Gleichzeitigkeit. Welche Rolle spielen soziale Nutzungsmotive für Social Live Streaming Services wie Twitch?
Autor:in:
Simon Röhricht (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2021 , Grade: 1,0
Price:
US$ 14.99
Chancen und Risiken von Influencer Marketing auf der Live-Streaming Videoplattform "Twitch"
Autor:in:
Kristin Kampmann (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Term Paper , 2016 , Grade: 2,3
Price:
US$ 17.99
Markenkommunikation auf Twitch. Glaubwürdigkeit im Bereich Gaming
Autor:in:
Benjamin Wieck (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2022 , Grade: 1,7
Price:
US$ 36.99
Livestreaming auf Twitch. Die Zukunft des Live-TV?
Autor:in: Anonymous
Subject:
Communications - Movies and Television
Category:
Bachelor Thesis , 2021 , Grade: 2,0
Price:
US$ 30.99
Spendenbereitschaft für Livestreams auf Twitch
Eine empirische Untersuchung
Autor:in:
Mirko Kittelmann (Author)
Subject:
Business economics - Miscellaneous
Category:
Bachelor Thesis , 2018 , Grade: 1,7
Price:
US$ 18.99
Andern Menschen beim Spielen zusehen. Beeinflusst der Spielertyp das Nutzungsverhalten auf Twitch.tv?
Autor:in:
Jürgen Lotze (Author)
Subject:
Communications - Research, Studies, Enquiries
Category:
Master's Thesis , 2020 , Grade: 1.0
Price:
US$ 36.99
Wann brauche ich für Live-Streams eine Rundfunklizenz?
Autor:in: Anonymous
Subject:
Law - IT law
Category:
Essay , 2021 , Grade: 1,3
Price:
US$ 15.99
Eine empirische Untersuchung der Einflussgrößen auf den Verkauf von Videospielen im Zeitverlauf
Autor:in: Anonymous
Subject:
Business economics - General
Category:
Bachelor Thesis , 2018 , Grade: 1,7
Price:
US$ 30.99
Web 2.0 und die Evolution der Computerspiele. Einfluss des Web 2.0 auf das Computerspiele-Management
Autor:in:
Alexander Schorradt (Author)
Subject:
Communications - Media Economics, Media Management
Category:
Term Paper , 2019 , Grade: 1,0
Price:
US$ 15.99
Grundlagen der Medienwirtschaft. Trends der Marktforschung
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2021 , Grade: 3,0
Price:
US$ 16.99
Laktatdiagnostik und Laktatschwellen
Autor:in:
Beate Knecht (Author)
Subject:
Sport - Kinematics and Training Theory
Category:
Term Paper , 2008 , Grade: 2,5
Price:
US$ 14.99
The Stigma Game. Gaming between Subculture and the Olympics
Autor:in:
Maximilian Heining (Author)
Subject:
Gaming
Category:
Term Paper (Advanced seminar) , 2020 , Grade: 1
Price:
US$ 0.99
The influence of smokeless chewing tobacco (Snus) on athletic performance
Autor:in:
Daniel Simm (Author)
Subject:
Sport - Sport Medicine, Therapy, Nutrition
Category:
Term Paper , 2021 , Grade: 1,0
Price:
US$ 0.99
To what Extent Increases YouTube the Success of an Online Gamer? The Example of Bajheera
Autor:in:
Jessica Blasberg (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 14.99
Imageverbesserung. Strategien am Beispiel vom Startup "vitavate"
Autor:in: Anonymous
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper (Advanced seminar) , 2023 , Grade: 1,0
Price:
US$ 17.99
Etablierung eines eSport Spartensenders. Möglichkeiten und Konzeption
Autor:in:
Dominik Eckert (Author)
Subject:
Communications - Movies and Television
Category:
Seminar Paper , 2018 , Grade: 2,0
Price:
US$ 15.99
Die eSport Berichterstattung in US-amerikanischen Medien. Chancen und Risiken einer neuen Redaktionssparte für etablierte Sender
Autor:in:
Alexander Völkening (Author)
Subject:
Communications - Mass Media
Category:
Master's Thesis , 2018 , Grade: 2,0
Price:
US$ 36.99
Anpassungen durch Training mit der intensiven Intervallmethode - ein Literaturvergleich
Autor:in:
Nadine Gröschl (Author)
Subject:
Sport - Miscellaneous
Category:
Seminar Paper , 2010 , Grade: 1,7
Price:
US$ 6.99
Video Game Success in Times of Crisis. Einfluss von Gaming Produktmerkmalen auf die globalen Steam Spielerzahlen während Covid-19
Autor:in:
Lukas Wirth (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2021 , Grade: 2,0
Price:
US$ 39.99