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Results for » computerspiel «  (559 results)

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12...23>
  • Computerspiel - das interaktive Medium
    Title: Computerspiel - das interaktive Medium
    Autor:in: Master Julia Kaule (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Term Paper , 2005 , Grade: 1,3
    Price: US$ 16.99
  • Montage im Computerspiel
    Title: Montage im Computerspiel
    Autor:in: Daniel Zimmermann (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Bachelor Thesis , 2012 , Grade: 2,0
    Price: US$ 31.99
  • Machinarium: Die Wirkung von Comic im Computerspiel
    Title: Machinarium: Die Wirkung von Comic im Computerspiel
    Autor:in: Cornelia Nolte (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Term Paper , 2013 , Grade: 1,7
    Price: US$ 15.99
  • Der Ausstellungscharakter im Computerspiel "The Stanley Parable"
    Title: Der Ausstellungscharakter im Computerspiel "The Stanley Parable"
    Autor:in: Annika Hynek (Author)
    Subject: Computer Science - Games Engineering
    Category: Term Paper (Advanced seminar) , 2021 , Grade: 1,0
    Price: US$ 10.99
  • Das Computerspiel "Clash of Clans". Genre, Gameplay, Motivation und ethische Problematik
    Title: Das Computerspiel "Clash of Clans". Genre, Gameplay, Motivation und ethische Problematik
    Autor:in: Anonym (Author)
    Subject: Computer Science - Games Engineering
    Category: Essay , 2024
    Price: US$ 6.99
  • Der Einfluss der Nutzungsmotive auf die präferierte Perspektive im Computerspiel
    Title: Der Einfluss der Nutzungsmotive auf die präferierte Perspektive im Computerspiel
    Autor:in: Daniel Zimmermann (Author), Annika Liedtke (Author)
    Subject: Computer Science - Games Engineering
    Category: Research Paper (postgraduate) , 2015 , Grade: 1,0
    Price: US$ 39.99
  • Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
    Title: Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
    Autor:in: Maximilian Pössinger (Author)
    Subject: Computer Science - Games Engineering
    Category: Seminar Paper , 2017 , Grade: 1,0
    Price: US$ 14.99
  • Computerspiel-Geschichten? Analyse narrativer Strategien zur strukturellen Kopplung von Spiel und Erzählung
    Title: Computerspiel-Geschichten? Analyse narrativer Strategien zur strukturellen Kopplung von Spiel und Erzählung
    Autor:in: Matthias Grimm (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Thesis (M.A.) , 2006 , Grade: 1,3
    Price: US$ 39.99
  • Ist die Spielwelt von "Guild Wars 2" "lebendig"? Spatial Storytelling im Computerspiel
    Title: Ist die Spielwelt von "Guild Wars 2" "lebendig"? Spatial Storytelling im Computerspiel
    Autor:in: Marie Krist (Author)
    Subject: Computer Science - Games Engineering
    Category: Term Paper , 2015 , Grade: 2,0
    Price: US$ 14.99
  • Narrative Räume im Computerspiel - das Phänomen des erzählenden Raumes in „Sim City“
    Title: Narrative Räume im Computerspiel - das Phänomen des erzählenden Raumes in  „Sim City“
    Autor:in: Cornelia Charlotte Reuscher (Author)
    Subject: German Studies - Linguistics
    Category: Term Paper (Advanced seminar) , 2006 , Grade: 2,0
    Price: US$ 16.99
  • Narrative Elemente und die narrative Relevanz von Räumen und Strukturen im Computerspiel "Minecraft"
    Title: Narrative Elemente und die narrative Relevanz von Räumen und Strukturen im Computerspiel "Minecraft"
    Autor:in: Peter Oliver Greza (Author)
    Subject: Computer Science - Games Engineering
    Category: Term Paper , 2016 , Grade: 1,7
    Price: US$ 14.99
  • Computerspiel-Autobiographien
    Von Computerspielen geprägte Kindheiten?
    Title: Computerspiel-Autobiographien
    Autor:in: Jens-Florian Groß (Author)
    Subject: Cultural Studies - Empiric Cultural Studies
    Category: Term Paper , 2005 , Grade: ohne
    Price: US$ 16.99
  • Über Richard Wagners Programmschrift "Das Kunstwerk der Zukunft" und dessen Bedeutung für die modernen Medien Film und Computerspiel
    Title: Über Richard Wagners Programmschrift "Das Kunstwerk der Zukunft" und dessen Bedeutung für die modernen Medien Film und Computerspiel
    Autor:in: Magnus Goebel (Author)
    Subject: Art - Art Theory, General
    Category: Seminar Paper , 2011 , Grade: 1,3
    Price: US$ 14.99
  • Das Massaker von Erfurt - Trägt das Computerspiel Counterstrike Schuld am Tod von 17 Menschen?
    Title: Das Massaker von Erfurt - Trägt das Computerspiel Counterstrike Schuld am Tod von 17 Menschen?
    Autor:in: Markus Sebastian Müller (Author)
    Subject: Psychology - Media Psychology
    Category: Seminar Paper , 2003 , Grade: 1,0
    Price: US$ 16.99
  • Unterhaltungsangebot Computerspiel
    Unterhaltungserleben und kulturelle Funktion virtueller Spielwelten am Beispiel von World of Warcraft
    Title: Unterhaltungsangebot Computerspiel
    Autor:in: Matthias Goldbach (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Diploma Thesis , 2009 , Grade: 1,5
    Price: US$ 39.99
  • Die Perspektive der Helmkamera als Form der First Person Perspective im Computerspiel NEED FOR SPEED: SHIFT 2 UNLEASHED
    Title: Die Perspektive der Helmkamera als Form der First Person Perspective im Computerspiel NEED FOR SPEED: SHIFT 2 UNLEASHED
    Autor:in: Janina Schizmer (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Term Paper (Advanced seminar) , 2013 , Grade: 2,7
    Price: US$ 16.99
  • Leseförderung und Computerspiele
    Förderung der (basalen) Lesekompetenzen mit narrativen Computerspielen
    Title: Leseförderung und Computerspiele
    Autor:in: Tobias Liedtke (Author)
    Subject: Didactics for the subject German - Pedagogy, Linguistics
    Category: Master's Thesis , 2021 , Grade: 6 (Schweiz) 1 (Deutschland)
    Price: US$ 38.99
  • Erzähltheoretische Analyse des Computerspiels Assassin’s Creed
    Title: Erzähltheoretische Analyse des Computerspiels Assassin’s Creed
    Autor:in: Steven Dunn (Author)
    Subject: Didactics for the subject German - Pedagogy, Linguistics
    Category: Term Paper , 2016 , Grade: 1,3
    Price: US$ 14.99
  • Gaming Culture. Computerspiele als Kulturgut?
    Title: Gaming Culture. Computerspiele als Kulturgut?
    Autor:in: Betül Büsra Tosun (Author)
    Subject: Cultural Studies - Miscellaneous
    Category: Term Paper (Advanced seminar) , 2013 , Grade: 2,3
    Price: US$ 14.99
  • "Höhenflug". Konzept eines BCI-Computerspiels zur Höhenangst-Reduktion
    Title: "Höhenflug". Konzept eines BCI-Computerspiels zur Höhenangst-Reduktion
    Autor:in: Matthias Weber (Author)
    Subject: Computer Science - Miscellaneous
    Category: Master's Thesis , 2015
    Price: US$ 38.99
  • Übersetzung von Computerspielen in Spielfilme am Beispiel von “Silent Hill”
    Title: Übersetzung von Computerspielen in Spielfilme am Beispiel von “Silent Hill”
    Autor:in: Bianca Lipp (Author)
    Subject: Communications - Miscellaneous
    Category: Seminar Paper , 2010
    Price: US$ 14.99
  • Das Transfermodell - Ein Wirkungsmodell für Computerspiele und virtuelle Welten
    Title: Das Transfermodell - Ein Wirkungsmodell für Computerspiele und virtuelle Welten
    Autor:in: Christian Undorf (Author)
    Subject: Communications - Miscellaneous
    Category: Research Paper (undergraduate) , 2008 , Grade: 1,0
    Price: US$ 16.99
  • Das Computerspiel als erzählendes Medium im Unterricht
    Title: Das Computerspiel als erzählendes Medium im Unterricht
    Autor:in: Julia Kobán (Author)
    Subject: Didactics - Common Didactics, Educational Objectives, Methods
    Category: Essay , 2019 , Grade: 1,3
    Price: US$ 6.99
  • Spielerisch Motivieren. Grundlagen der Motivation bei Computerspielen
    Title: Spielerisch Motivieren. Grundlagen der Motivation bei Computerspielen
    Autor:in: Florian Krahmer (Author)
    Subject: Psychology - Work, Business, Organisation
    Category: Academic Paper , 2014 , Grade: 1,3
    Price: US$ 16.99
  • Highscore - Weltranglisten als neuer Leistungsmaßstab in Computerspielen
    Title: Highscore - Weltranglisten als neuer Leistungsmaßstab in Computerspielen
    Autor:in: Mario Toefferl (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Thesis (M.A.) , 2007 , Grade: 1
    Price: US$ 39.99
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