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Academic texts about Games
132 publications
Page 2 of 3
Game Studies im Paradigma Virtueller Realität
Eine narratologische Exploration experimenteller Virtual-Reality-Inhalte im Kontext der Oculus Rift Entwicklergemeinschaft
Autor:in:
Felix Hanser (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 149 Pages , Grade: 1,7
Catalog Number:
313639
Price:
US$ 42.99
Game theoretical approach to dating applications
Autor:in:
Frederik Frank (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Essay , 2016 17 Pages , Grade: 1,0
Catalog Number:
367465
Price:
US$ 16.99
Games and Speaking Activities
Autor:in:
Nicola Steffke (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2003 23 Pages , Grade: 1,3
Catalog Number:
56216
Price:
US$ 18.99
Games in the Primary EFL Classroom. Teaching English as a Foreign Language Playfully to Primary School Students
Autor:in:
Jella Delzer (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2022 12 Pages , Grade: 1,3
Catalog Number:
1336890
Price:
US$ 16.99
Games Industry in China. Economic and Political Factors
Autor:in:
Stephen Mokaya (Author)
Subject:
Communications - Miscellaneous
Category:
Academic Paper , 2022 16 Pages
Catalog Number:
1311239
Price:
US$ 16.99
Games make Gender. Computerspiele im Horizont einer gendersensiblen Medienkompetenzbildung
Autor:in:
Leon Pezzica (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2020 15 Pages , Grade: 1,0
Catalog Number:
544534
Price:
US$ 16.99
Gamification im Englischunterricht der Sekundarstufe I in Baden-Württemberg. Möglichkeiten und Grenzen
Autor:in:
Anonym (Author)
Subject:
Didactics for the subject English - Miscellaneous
Category:
Bachelor Thesis , 2023 53 Pages , Grade: 1,3
Catalog Number:
1432085
Price:
US$ 21.99
Gamification und Game-based Learning in Wirtschaft und Lehre. Einflüsse auf Motivation und Leistung
Ein GRIN-Sammelband
Autor:in:
GRIN Verlag (Hrsg.) (Editor)
,
Carolin Kraus (Author)
,
Lena Burkart (Author)
,
Vanessa Lang (Author)
,
Nursel Esma Ayar (Author)
,
Marius Neumann (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Anthology , 2024 95 Pages
Catalog Number:
1488699
Price:
US$ 34.99
Gaming und Game-Design. Perspektive, Nutzungsmotivation und Rezeptionsmodalität
Autor:in:
Daniel Zimmermann (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 158 Pages , Grade: 1,0
Catalog Number:
375099
Price:
US$ 46.99
Gefahrenquelle Internet? Das Suchtpotential von Onlinemedien und sozialpädagogische Präventionsmaßnahmen
Autor:in:
Nadine Saal (Author)
Subject:
Social Work
Category:
Seminar Paper , 2016 21 Pages , Grade: 1,00
Catalog Number:
317515
Price:
US$ 16.99
Gender in Games am Beispiel der Uncharted-Reihe
Autor:in:
Falk Neubert (Author)
Subject:
Sociology - Media, Art, Music
Category:
Bachelor Thesis , 2020 55 Pages , Grade: 2,0
Catalog Number:
922843
Price:
US$ 21.99
Genderdarstellung im Spiel "The Witcher"
Autor:in:
M.A. Luise Weinhold (Author)
Subject:
Gender Studies
Category:
Term Paper , 2010 11 Pages , Grade: 1,0
Catalog Number:
1036024
Price:
US$ 0.99
Gewalt in Counter-Strike - Darstellungsweise, Kontext und Legitimation
Autor:in:
Jan Horak (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 27 Pages , Grade: 1,0
Catalog Number:
164907
Price:
US$ 11.99
Gewalt in Online-Spielen. Welche Auswirkungen haben Ego-Shooter-Spiele auf Jugendliche in ihrer Lebenswelt in Deutschland?
Eine mediensozialisationstheoretische Perspektive
Autor:in:
Stefanie Schary (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2018 25 Pages , Grade: 1,3
Catalog Number:
998769
Price:
US$ 18.99
Gewaltästhetik im Mainstreamfilm. Intention und Wirkung bei Quentin Tarantino und Michael Haneke. „Pulp Fiction“ und „Funny Games“
Autor:in:
Lukas Schuh (Author)
Subject:
Film Science
Category:
Bachelor Thesis , 2010 63 Pages , Grade: 1,8
Catalog Number:
173695
Price:
US$ 34.99
Gewaltdarstellung im Film. Filmrezeption der Filme "Funny Games" und "Pulp Fiction"
Autor:in:
Wenka Kasper (Author)
,
Anna Beyer (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2015 74 Pages , Grade: 1,0
Catalog Number:
386528
Price:
US$ 19.99
Gewaltdarstellung im Film. Zweck und Wirkung bei Michael Haneke und Quentin Tarantino
Am Beispiel "Funny Games" und "Pulp Fiction"
Autor:in:
Sabine Schneider (Author)
Subject:
Film Science
Category:
Term Paper (Advanced seminar) , 2001 28 Pages , Grade: 2,0
Catalog Number:
652
Price:
US$ 18.99
Gewaltspiele und ihre Auswirkung auf Gewaltbereitschaft und Aggression bei Jugendlichen
Autor:in:
Matthias Keller (Author)
Subject:
Social Work
Category:
Scientific Essay , 2015 19 Pages , Grade: 5.75
Catalog Number:
351241
Price:
US$ 16.99
Green Gamification. The basic knowledge
Autor:in:
Michael Beniers (Author)
Subject:
Economy - Environment economics
Category:
Term Paper , 2016 20 Pages , Grade: 1,0
Catalog Number:
367081
Price:
US$ 18.99
Haptik in VR Anwendungen. Aktueller Stand der Technologie
Autor:in:
Niels Keller (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2021 12 Pages , Grade: 1,3
Catalog Number:
1194580
Price:
US$ 16.99
Heterogenitaet als Chance für die Special Olympics? - Ein Konzept aus integrationssportlicher Perspektive zum Anlass der Special Olympics National Games 2004 in Hamburg
Autor:in:
André Holzmüller (Author)
Subject:
Pedagogy - Orthopaedagogy and Special Education
Category:
Examination Thesis , 2005 97 Pages , Grade: 1,0
Catalog Number:
49599
Price:
US$ 42.99
Historische Hintergründe der Commonwealth Games. Kritische Auseinandersetzung
Autor:in:
Carsten Müller (Author)
Subject:
History of Europe - Newer History, European Unification
Category:
Term Paper , 2010 12 Pages , Grade: 2,5
Catalog Number:
322389
Price:
US$ 16.99
History and Development of the Paralympic Games. Issues within the Paralympic Movement
Autor:in:
Anonym (Author)
Subject:
Sport - Disabled Sports
Category:
Seminar Paper , 2020 17 Pages , Grade: 1,7
Catalog Number:
991374
Price:
US$ 16.99
How Can Video Games Enhance Learning English as a Second Language?
Autor:in:
Mátyás Blénessy (Author)
Subject:
English Language and Literature Studies - Other
Category:
Bachelor Thesis , 2016 46 Pages , Grade: 4.5
Catalog Number:
339621
Price:
US$ 21.99
Humanities Remediated: Digital Games Criticism in Academic Discourse
Autor:in:
M.A. Robert Kampf (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Master's Thesis , 2010 86 Pages , Grade: 1.3
Catalog Number:
271790
Price:
US$ 42.99
Identitätsarbeit im Videospiel Dragon Age:Origins
Autor:in:
BA Sabrina Auer (Author)
Subject:
Communications - Miscellaneous
Category:
Seminar Paper , 2012 24 Pages , Grade: 2
Catalog Number:
266405
Price:
US$ 18.99
In-Game Advertising. Computer- und Videospiele als Werbemedium und deren intermediale Positionierung
Autor:in:
Alexander Wiesinger (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Diploma Thesis , 2010 175 Pages , Grade: 1
Catalog Number:
154223
Price:
US$ 0.99
In-Game-Advertising. Die Betrachtung der Vor- und Nachteile für Unternehmen in der Marketingkommunikation
Autor:in:
Johannes Wagner (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2018 16 Pages , Grade: 1,0
Catalog Number:
439131
Price:
US$ 16.99
Interactive Storytelling in Multiplayer Role-Playing Games
Autor:in:
Dipl.-Ing. Jana Sieber (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Diploma Thesis , 2007 103 Pages , Grade: 1,9
Catalog Number:
115752
Price:
US$ 0.99
Körper, Raum und Präsenz in Online Spielen . Repräsentationen von Körpern in Second Life und World of Warcraft
Autor:in:
Florian Norbert Bischoff (Author)
Subject:
Theater Studies, Dance
Category:
Seminar Paper , 2009 12 Pages , Grade: 1,0
Catalog Number:
192905
Price:
US$ 16.99
Künstliche Intelligenz (KI) gestützte Prozedurale Synthese
Entwicklung und Ausblick
Autor:in:
Iskender Dilaver (Author)
Subject:
Computer Sciences - Artificial Intelligence
Category:
Term Paper , 2019 30 Pages , Grade: 1,3
Catalog Number:
936830
Price:
US$ 18.99
Kauftrigger für Konsumgüter in der virtuellen Welt von "Second Life"
Autor:in:
Jessica Kemper (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2020 62 Pages , Grade: 1,3
Catalog Number:
1352980
Price:
US$ 34.99
Key Narrative Strategies in Computer Games. A comparative study
Autor:in:
Angelika M. Tank (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Master's Thesis , 2018 63 Pages , Grade: 2,3
Catalog Number:
463904
Price:
US$ 34.99
Kompetenzentwicklung durch den Einsatz von Serious Games
Autor:in:
Bettina Busz (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Term Paper , 2021 32 Pages , Grade: 1,4
Catalog Number:
1023092
Price:
US$ 19.99
Konzept zur Gestaltung von Lehrveranstaltungen im Hochschulbereich unter Anwendung eines Gamification-Ansatzes
Autor:in:
Anna Tran (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Bachelor Thesis , 2014 53 Pages , Grade: 2,0
Catalog Number:
292888
Price:
US$ 21.99
Learning Games - Advanced Level
Autor:in:
Melanie Kloke (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper , 2005 15 Pages , Grade: 1,3
Catalog Number:
53166
Price:
US$ 15.99
Learning Games - Advanced Level
Autor:in:
Melanie Kloke (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper , 2005 15 Pages , Grade: 1,3
Catalog Number:
53166
Price:
US$ 15.99
Lehren und Lernen mit Medien. Analyse von "A seat at the table" nach dem "Serious Game Design Assessment Model"
Autor:in:
Andrea Böck (Author)
Subject:
Didactics - Common Didactics, Educational Objectives, Methods
Category:
Seminar Paper , 2021 16 Pages , Grade: Sehr gut
Catalog Number:
1039843
Price:
US$ 16.99
Lernbegleitung im Fernunterricht in Form einer didaktischen Implementierung von Serious Games
Autor:in:
Kareen Fuchs (Author)
Subject:
Pedagogy - Adult Education
Category:
Master's Thesis , 2018 60 Pages , Grade: 1,9
Catalog Number:
1354229
Price:
US$ 21.99
Lerneffekte durch Serious Games bei Kindern im Grundschulalter
Autor:in:
Sabine Felfer-Sitzenfrey (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2010 21 Pages , Grade: 1,7
Catalog Number:
162095
Price:
US$ 16.99
Let's (not) Play. Wie Games noch als Video faszinieren
Autor:in:
Bastian Weiß (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2013 49 Pages , Grade: 1,5
Catalog Number:
271295
Price:
US$ 17.99
Markt für iPhone-Applikationen: Angebotsstruktur, Angebotstypen und Nachfrage
Autor:in:
Daniela Scheele (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 35 Pages , Grade: 1,3
Catalog Number:
168236
Price:
US$ 18.99
Massenphänomen Online-Sport-Events
Am Beispiel der Ski Challenge
Autor:in:
Mag. Lukas Rössler, MBA (Author)
Subject:
Communications - Media Economics, Media Management
Category:
Master's Thesis , 2009 170 Pages , Grade: 1
Catalog Number:
143004
Price:
US$ 46.99
Mediale Gewalt - Die Neuen Medien im Fokus der Wirkungsdiskussion
Autor:in:
Jan Horak (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 14 Pages , Grade: 1,0
Catalog Number:
164910
Price:
US$ 6.99
Mega Events in the Complex City. A Case Study of the 2004 Olympic Games in Athens, Greece
Autor:in:
DI Manuela Stögerer (Author)
,
Lisa Faulenbach (Author)
,
Egle Rasimaviciute (Author)
,
Bartek Matuszewski (Author)
,
Anna Schröder (Author)
,
Dennis Ngo (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Term Paper , 2014 106 Pages , Grade: 2
Catalog Number:
302995
Price:
US$ 42.99
Monetarisierung und Ethik im Medium Videospiel
Autor:in:
Yannick Allendorf (Author)
Subject:
Art - Miscellaneous
Category:
Term Paper , 2020 31 Pages , Grade: 1,0
Catalog Number:
1045087
Price:
US$ 0.99
Music & Emotion. The Role of Music in Video-Games
Autor:in:
Norman Legies (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Examination Thesis , 2015 76 Pages
Catalog Number:
437797
Price:
US$ 34.99
Muster und Inszenierung von eSport-Events
Eine Analyse
Autor:in:
Paul Knieß (Author)
Subject:
Sport - Sport Economics, Sport Management
Category:
Bachelor Thesis , 2020 72 Pages
Catalog Number:
901963
Price:
US$ 17.99
Olympic Games Ceremonies. An Event Management Perspective
The Branding of a City
Autor:in:
John Jossifakis (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Master's Thesis , 2014 45 Pages , Grade: 7.5
Catalog Number:
276541
Price:
US$ 21.99
Opportunities within the traditional toy sector of the UK Toys and Games Industry - A German Perspective
Autor:in:
Johannes Weber (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2005 37 Pages , Grade: 1,0
Catalog Number:
69933
Price:
US$ 19.99
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