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Results for » e-gaming «  (12512 results)

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  • Kindsein 2.0: Die Konstruktion von Kidults anhand der Phänomene des E-Gaming und Hello-Kitty-Konsums
    Title: Kindsein 2.0: Die Konstruktion von Kidults anhand der Phänomene des E-Gaming und Hello-Kitty-Konsums
    Autor:in: Pascal Honisch (Author)
    Subject: Sociology - Children and Youth
    Category: Bachelor Thesis , 2011 , Grade: 1,0
    Price: US$ 17.99
  • Gegenüberstellung von Gaming-Technologien – Cloud-Gaming und Klassisches Gaming
    Title: Gegenüberstellung von Gaming-Technologien – Cloud-Gaming und  Klassisches Gaming
    Autor:in: Semi Burshille (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Term Paper , 2022 , Grade: 1,7
    Price: US$ 18.99
  • Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming?
    On the Usage of Virtual Reality
    Title: Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming?
    Autor:in: Marvin Brucker (Author)
    Subject: Engineering - Computer Engineering
    Category: Research Paper (postgraduate) , 2018 , Grade: 1,3
    Price: US$ 16.99
  • E-Learning am Beispiel von Serious Games
    Ein Abriss
    Title: E-Learning am Beispiel von Serious Games
    Autor:in: Tobias Engfer (Author)
    Subject: Didactics - Common Didactics, Educational Objectives, Methods
    Category: Seminar Paper , 2012 , Grade: 1,7
    Price: US$ 16.99
  • E-Games Marketing und Digital Marketing Entertainment
    Potentiale und Probleme
    Title: E-Games Marketing und Digital Marketing Entertainment
    Autor:in: Marcus Volkmar (Author)
    Subject: Business economics - Offline Marketing and Online Marketing
    Category: Diploma Thesis , 2010
    Price: US$ 34.99
  • Gaming Controls. Trends und Entwicklungen
    Title: Gaming Controls. Trends und Entwicklungen
    Autor:in: Robert Scharbach (Author)
    Subject: Business economics - Miscellaneous
    Category: Seminar Paper , 2019 , Grade: 2,0
    Price: US$ 19.99
  • Die Blockchain in der Gaming-Branche
    Innovative Geschäftsmodelle anhand von Steam
    Title: Die Blockchain in der Gaming-Branche
    Autor:in: Antonio Thomas (Author)
    Subject: Business economics - Miscellaneous
    Category: Master's Thesis , 2018 , Grade: 2
    Price: US$ 42.99
  • Virtual Currencies in Online Gaming
    Title: Virtual Currencies in Online Gaming
    Autor:in: Verena Kern (Author)
    Subject: Communications - Journalism, Journalism Professions
    Category: Master's Thesis , 2013 , Grade: 1,0
    Price: US$ 42.99
  • Serious Games und Digital Game Based Learning. Spielebasierte E-Learning Trends der Zukunft
    Title: Serious Games und Digital Game Based Learning. Spielebasierte E-Learning Trends der Zukunft
    Autor:in: Gerhard Doujak (Author)
    Subject: Pedagogy - School Pedagogics
    Category: Scientific Essay , 2015
    Price: US$ 18.99
  • Gaming Culture. Computerspiele als Kulturgut?
    Title: Gaming Culture. Computerspiele als Kulturgut?
    Autor:in: Betül Büsra Tosun (Author)
    Subject: Cultural Studies - Miscellaneous
    Category: Term Paper (Advanced seminar) , 2013 , Grade: 2,3
    Price: US$ 16.99
  • Risk Management in E-Commerce. The Case of Online Distribution of Games
    Title: Risk Management in E-Commerce. The Case of Online Distribution of Games
    Autor:in: Anonym (Author)
    Subject: Business economics - Trade and Distribution
    Category: Bachelor Thesis , 2011 , Grade: 1,3
    Price: US$ 21.99
  • Gaming-Sprache - Varietät oder handlungsorientiertes Sprechen?
    Eine empirische Arbeit anhand des Spiels "League of Legends"
    Title: Gaming-Sprache - Varietät oder handlungsorientiertes Sprechen?
    Autor:in: Philipp Aghaei-Basti (Author)
    Subject: German Studies - Linguistics
    Category: Master's Thesis , 2021 , Grade: 1,3
    Price: US$ 42.99
  • Gaming und kommerzielle Kommunikation von Videospielen
    Title: Gaming und kommerzielle Kommunikation von Videospielen
    Autor:in: Frank Backa (Author)
    Subject: Business economics - Offline Marketing and Online Marketing
    Category: Bachelor Thesis , 2014 , Grade: 2,0
    Price: US$ 28.99
  • Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
    Eine Untersuchung am Beispiel der World Cyber Games 2008
    Title: Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
    Autor:in: Master of Arts Jan Horak (Author)
    Subject: Communications - Journalism, Journalism Professions
    Category: Master's Thesis , 2013 , Grade: 2,1
    Price: US$ 17.99
  • Entwicklung einer ortsabhängigen Spielesoftware für Pervasive Gaming
    Title: Entwicklung einer ortsabhängigen Spielesoftware für Pervasive Gaming
    Autor:in: B.Sc. Jan Napitupulu (Author)
    Subject: Computer Science - Applied
    Category: Bachelor Thesis , 2006 , Grade: 1,3
    Price: US$ 42.99
  • The Stigma Game. Gaming between Subculture and the Olympics
    Title: The Stigma Game. Gaming between Subculture and the Olympics
    Autor:in: Maximilian Heining (Author)
    Subject: Gaming
    Category: Term Paper (Advanced seminar) , 2020 , Grade: 1
    Price: US$ 0.99
  • Markenkommunikation auf Twitch. Glaubwürdigkeit im Bereich Gaming
    Title: Markenkommunikation auf Twitch. Glaubwürdigkeit im Bereich Gaming
    Autor:in: Benjamin Wieck (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Bachelor Thesis , 2022 , Grade: 1,7
    Price: US$ 42.99
  • Sprachverwendung in Gaming Communities am Beispiel readmore.de
    Title: Sprachverwendung in Gaming Communities am Beispiel readmore.de
    Autor:in: Jan Horak (Author)
    Subject: Communications - Specialized communication
    Category: Seminar Paper , 2010 , Grade: 2,0
    Price: US$ 7.99
  • Einschränkungen beim Mobile Gaming auf Mobiltelefonen
    Methoden und Entwicklungen zur Bewältigung der Interface-Spezifischen Limitationen auf mobilen Geräten
    Title: Einschränkungen beim Mobile Gaming auf Mobiltelefonen
    Autor:in: Thomas Frommlet (Author), Dr. Tobias Fritsch (Author)
    Subject: Computer Science - Applied
    Category: Diploma Thesis , 2006 , Grade: 1,3
    Price: US$ 42.99
  • E-Planspiele und Serious Games in der beruflichen Aus- und Weiterbildung
    Title: E-Planspiele und Serious Games in der beruflichen Aus- und Weiterbildung
    Autor:in: Marian Schneider (Author)
    Subject: Pedagogy - Job Education, Further Education
    Category: Term Paper , 2014 , Grade: 1,7
    Price: US$ 16.99
  • "The Fiscal Cliff". Innenpolitisches Chicken-Gaming in den USA
    Title: "The Fiscal Cliff". Innenpolitisches Chicken-Gaming in den USA
    Autor:in: Peter Schröder (Author)
    Subject: Politics - Region: USA
    Category: Essay , 2013 , Grade: 1,3
    Price: US$ 16.99
  • Gaming und Game-Design. Perspektive, Nutzungsmotivation und Rezeptionsmodalität
    Title: Gaming und Game-Design. Perspektive, Nutzungsmotivation und Rezeptionsmodalität
    Autor:in: Daniel Zimmermann (Author)
    Subject: Computer Science - Games Engineering
    Category: Master's Thesis , 2015 , Grade: 1,0
    Price: US$ 46.99
  • Markenglaubwürdigkeit durch Gaming-Influencer auf Live-Streaming Plattformen
    Eine Analyse von verschiedenen Generationen
    Title: Markenglaubwürdigkeit durch Gaming-Influencer auf Live-Streaming Plattformen
    Autor:in: Oliver Wahl (Author)
    Subject: Communications - Public Relations, Advertising, Marketing, Social Media
    Category: Master's Thesis , 2024 , Grade: 1.3
    Price: US$ 46.99
  • Critical Success Factors Driving Customer Adoption of Cloud Gaming Platforms
    Title: Critical Success Factors Driving Customer Adoption of Cloud Gaming Platforms
    Autor:in: Timo Grünzinger (Author)
    Subject: Business economics - Information Management
    Category: Master's Thesis , 2021 , Grade: 19/20
    Price: US$ 21.99
  • NFC based platforms in gaming. Reverse engineering Nintendos "Amiibo"
    Title: NFC based platforms in gaming. Reverse engineering Nintendos "Amiibo"
    Autor:in: Thomas Petereder (Author)
    Subject: Computer Science - Miscellaneous
    Category: Bachelor Thesis , 2015 , Grade: 2,5
    Price: US$ 0.-
  • The Lead User Influence in Online Communities – A Gaming Community Example
    Title: The Lead User Influence in Online Communities – A Gaming Community Example
    Autor:in: Dr. Tobias Fritsch (Author)
    Subject: Business economics - General
    Category: Diploma Thesis , 2007 , Grade: 1,3
    Price: US$ 34.99
  • Spielen in der Cloud. Anbieter und Funktionsweise von Cloud Gaming Diensten
    Title: Spielen in der Cloud. Anbieter und Funktionsweise von Cloud Gaming Diensten
    Autor:in: Thomas Lipfert (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Term Paper , 2014 , Grade: 1,3
    Price: US$ 16.99
  • Business games and how they work
    Title: Business games and how they work
    Autor:in: Anonym (Author)
    Subject: Business economics - Miscellaneous
    Category: Term Paper , 2021 , Grade: 1,3
    Price: US$ 19.99
  • Impact of Gaming on Children. Intellectual Development and Higher Cognitive Abilities
    Title: Impact of Gaming on Children. Intellectual Development and Higher Cognitive Abilities
    Autor:in: S.M. Raju (Author), Md. Shariful Islam (Author)
    Subject: Pedagogy - Media Pedagogy
    Category: Term Paper , 2017 , Grade: 1.0
    Price: US$ 16.99
  • Kognitive Eigenschaften von Experten. Ein Blick auf die Expertiseforschung in Sport, Gaming und Sprache
    Title: Kognitive Eigenschaften von Experten. Ein Blick auf die Expertiseforschung in Sport, Gaming und Sprache
    Autor:in: Simon Ellinger (Author)
    Subject: Speech Science / Linguistics
    Category: Research Paper (postgraduate) , 2021 , Grade: 1,0
    Price: US$ 18.99
  • Gamification: Einsatz und Auswirkung von Social Network Gaming im medienökonomischen Kontext
    Title: Gamification: Einsatz und Auswirkung von Social Network Gaming im medienökonomischen Kontext
    Autor:in: Anne-Katrin Clemens (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Term Paper , 2012 , Grade: 2,0
    Price: US$ 16.99
  • Search Engine Advertising. Wie gestalte ich eine Suchmaschinenwerbung im Kontext der Gaming-Branche?
    Title: Search Engine Advertising. Wie gestalte ich eine Suchmaschinenwerbung im Kontext der Gaming-Branche?
    Autor:in: Firat Kizilirmak (Author)
    Subject: Computer Science - Commercial Information Technology
    Category: Term Paper , 2019 , Grade: 1,7
    Price: US$ 18.99
  • In-Game Advertising
    Refinanzierungsstrategie der Zukunft auf dem Computer- und Videospielmarkt für Kinder?
    Title: In-Game Advertising
    Autor:in: Anja Hempel (Author)
    Subject: Communications - Public Relations, Advertising, Marketing, Social Media
    Category: Seminar Paper , 2009 , Grade: 1,7
    Price: US$ 16.99
  • Internet Gaming Disorder bei Kindern und Jugendlichen. Review zur Wirksamkeit aktueller Interventionen
    Title: Internet Gaming Disorder bei Kindern und Jugendlichen. Review zur Wirksamkeit aktueller Interventionen
    Autor:in: Daniel Rathmann (Author)
    Subject: Health - Children and adolescents
    Category: Term Paper , 2022 , Grade: 1,0
    Price: US$ 18.99
  • In Game Advertising
    Werbung in Computerspielen
    Title: In Game Advertising
    Autor:in: M.A. Robert Kampf (Author)
    Subject: Communications - Public Relations, Advertising, Marketing, Social Media
    Category: Term Paper (Advanced seminar) , 2006 , Grade: 1,7
    Price: US$ 16.99
  • The Death of God. Why a Second-Person Gaming Perspective Is Not Possible
    Title: The Death of God. Why a Second-Person Gaming Perspective Is Not Possible
    Autor:in: Narmin Khalilova (Author)
    Subject: Philosophy - Miscellaneous
    Category: Seminar Paper , 2025
    Price: US$ 6.99
  • Game theoretical approach to dating applications
    Title: Game theoretical approach to dating applications
    Autor:in: Frederik Frank (Author)
    Subject: Communications - Public Relations, Advertising, Marketing, Social Media
    Category: Essay , 2016 , Grade: 1,0
    Price: US$ 16.99
  • Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
    Title: Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
    Autor:in: Nora Ulbing (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Term Paper , 2014 , Grade: 1,2
    Price: US$ 18.99
  • E-Reading. Ein Überblick über E-Books, E-Reader und E-Book-Shops
    Title: E-Reading. Ein Überblick über E-Books, E-Reader und E-Book-Shops
    Autor:in: Janina Haubenreißer (Author), Barbara Kremer (Author)
    Subject: Business economics - Offline Marketing and Online Marketing
    Category: Term Paper , 2012 , Grade: 1,3
    Price: US$ 21.99
  • "Killerspiele" als soziale Interaktionsräume
    Bedeutung der Mitgliedschaft in einem Online-Gaming-Clan
    Title: "Killerspiele" als soziale Interaktionsräume
    Autor:in: Stephan Kohler (Author)
    Subject: Social Work
    Category: Bachelor Thesis , 2012 , Grade: 1,0
    Price: US$ 40.99
  • E-Commerce versus E-Government
    Title: E-Commerce versus E-Government
    Autor:in: Petra Oberwinkler (Author), Ratz Verena (Author)
    Subject: Business economics - General
    Category: Term Paper , 2003 , Grade: 1
    Price: US$ 18.99
  • Games and Speaking Activities
    Title: Games and Speaking Activities
    Autor:in: Nicola Steffke (Author)
    Subject: Didactics for the subject English - Pedagogy, Literature Studies
    Category: Term Paper (Advanced seminar) , 2003 , Grade: 1,3
    Price: US$ 18.99
  • Game-Based-Learning
    Im Kontext zu einer Studie zur Nutzung von Computern durch Kinder
    Title: Game-Based-Learning
    Autor:in: Ines Rivas Vazquez (Author)
    Subject: Pedagogy - School Pedagogics
    Category: Term Paper (Advanced seminar) , 2012 , Grade: 1,7
    Price: US$ 17.99
  • E-Commerce and E-Business Questions
    Title: E-Commerce and E-Business Questions
    Autor:in: Kimberly Wylie (Author)
    Subject: Business economics - Business Management, Corporate Governance
    Category: Term Paper , 2003
    Price: US$ 6.99
  • General Game Playing
    Universelle Spieleprogramme
    Title: General Game Playing
    Autor:in: Dennis Kater (Author)
    Subject: Computer Science - Commercial Information Technology
    Category: Seminar Paper , 2009 , Grade: 1,3
    Price: US$ 18.99
  • Video Games For The Elderly
    How can video games be made more appealing to the elderly?
    Title: Video Games For The Elderly
    Autor:in: Christian Dordel (Author)
    Subject: Computer Science - Commercial Information Technology
    Category: Seminar Paper , 2023 , Grade: 1,3
    Price: US$ 18.99
  • Global Strategic Management - Outsourcing in Domestic Electronics Industry
    Gaming - Microsoft XBox 360
    Title: Global Strategic Management - Outsourcing in Domestic Electronics Industry
    Autor:in: Mo Elnadi (Author)
    Subject: Business economics - Business Management, Corporate Governance
    Category: Examination Thesis , 2010 , Grade: 78/100
    Price: US$ 19.99
  • Möglichkeiten von elektronischen Finanzdienstleistern. E-Banking, E-Trading, E-Insurance
    Title: Möglichkeiten von elektronischen Finanzdienstleistern. E-Banking, E-Trading, E-Insurance
    Autor:in: Ralf Baum (Author)
    Subject: Business economics - Banking, Stock Exchanges, Insurance, Accounting
    Category: Diploma Thesis , 2006 , Grade: 1,3
    Price: US$ 34.99
  • Alternate Reality Games
    Nutzung und Einsatzmöglichkeiten der internetbasierten Kommunikationskanäle, die Fallbeispiele Facebook und Twitter sowie die Konzeption eines Prototyps eines Alternate Reality Games
    Title: Alternate Reality Games
    Autor:in: Markus Wellmann (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Bachelor Thesis , 2011 , Grade: 1,0
    Price: US$ 42.99
  • Programmierung Game of Life
    Game of Life mit Delphi 5.0
    Title: Programmierung Game of Life
    Autor:in: Anonym (Author)
    Subject: Computer Science - Programming
    Category: Seminar Paper , 2007 , Grade: 1,3
    Price: US$ 15.99
  • Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
    Title: Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
    Autor:in: Sabrina Kaindl (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Term Paper (Advanced seminar) , 2017 , Grade: 1,7
    Price: US$ 18.99
  • Methodenbericht zum Fragebogen über Online-Gaming und dessen Einfluss auf Art und Anzahl sozialer Kontakte
    Title: Methodenbericht zum Fragebogen über Online-Gaming und dessen Einfluss auf Art und Anzahl sozialer Kontakte
    Autor:in: Marco Hauptmann (Author), Niklas Herget (Author), Stephan Neureiter (Author)
    Subject: Sociology - Communication
    Category: Term Paper , 2016 , Grade: 1,3
    Price: US$ 18.99
  • Video Game Success in Times of Crisis. Einfluss von Gaming Produktmerkmalen auf die globalen Steam Spielerzahlen während Covid-19
    Title: Video Game Success in Times of Crisis. Einfluss von Gaming Produktmerkmalen auf die globalen Steam Spielerzahlen während Covid-19
    Autor:in: Lukas Wirth (Author)
    Subject: Computer Science - Games Engineering
    Category: Master's Thesis , 2021 , Grade: 2,0
    Price: US$ 42.99
  • E-Commerce: Development, E-Marketing and Trends
    Title: E-Commerce: Development, E-Marketing and Trends
    Autor:in: Steffen Wittenauer (Author)
    Subject: Engineering - Industrial Engineering and Management
    Category: Seminar Paper , 2002 , Grade: 2,3 (B+)
    Price: US$ 6.99
  • Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
    Title: Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
    Autor:in: Maximilian Pössinger (Author)
    Subject: Computer Science - Games Engineering
    Category: Seminar Paper , 2017 , Grade: 1,0
    Price: US$ 16.99
  • Russia. Popolo e storia, Cultura e politica - New
    Title: Russia. Popolo e storia, Cultura e politica
    Autor:in: Rüdiger Tessmann (Author)
    Subject: ThinkShelf: Non-fiction books
    Category: Non-fiction book , 2025
    Price: US$ 0.99
  • HyperPlay. General Game Playing mit imperfekten Informationen
    Grundlagen der Game Description Language und der Monte-Carlo-Methode
    Title: HyperPlay. General Game Playing mit imperfekten Informationen
    Autor:in: Lea Kristin Gerling (Author)
    Subject: Computer Science - Games Engineering
    Category: Seminar Paper , 2013 , Grade: 1,0
    Price: US$ 18.99
  • E-Procurement
    Title: E-Procurement
    Autor:in: Dirk Oder (Author)
    Subject: Computer Science - Commercial Information Technology
    Category: Seminar Paper , 2002 , Grade: 1,3
    Price: US$ 18.99
  • Putnam Two-level games
    Application of the two-level game approach by Robert Putnam to a recent negotiation case
    Title: Putnam Two-level games
    Autor:in: Natalie Züfle (Author)
    Subject: Politics - General and Theories of International Politics
    Category: Term Paper , 2009 , Grade: 1,2
    Price: US$ 6.99
  • A Regional Play of the Global Game
    Zur Rolle demokratischer Middle Powers im Lichte globaler US-Hegemonie und der Regionalisierung der Balance of Power am Beispiel des nordkoreanischen Nuklearkonflikts
    Title: A Regional Play of the Global Game
    Autor:in: Anonym (Author)
    Subject: Politics - Topic: Peace and Conflict, Security
    Category: Thesis (M.A.) , 2008 , Grade: 1,3
    Price: US$ 46.99
  • Game of Thrones als Schemaliteratur
    Title: Game of Thrones als Schemaliteratur
    Autor:in: Kevin Lutter (Author)
    Subject: Literature - Modern Literature
    Category: Term Paper , 2017 , Grade: 1,7
    Price: US$ 18.99
  • Serious Games in der Wissensvermittlung
    Wenn die Grenzen zwischen virtueller und realer Welt verschmelzen
    Title: Serious Games in der Wissensvermittlung
    Autor:in: Bachelor of Arts Andreas Ries (Author)
    Subject: Communications - Multimedia, Internet, New Technologies
    Category: Seminar Paper , 2012 , Grade: 1,3
    Price: US$ 18.99
  • Location-based Mobile Games
    State of the art and future challenges for developing location-based games for mobile devices
    Title: Location-based Mobile Games
    Autor:in: L. A. Lehmann (Author)
    Subject: Computer Science - Internet, New Technologies
    Category: Term Paper (Advanced seminar) , 2012 , Grade: 1.3
    Price: US$ 18.99
  • E-Business, E-Commerce und E-Communication. Wettbewerbsfaktoren und Schalenmodell der Digitalen Wirtschaft
    Title: E-Business, E-Commerce und E-Communication. Wettbewerbsfaktoren und Schalenmodell der Digitalen Wirtschaft
    Autor:in: Shao Mey Tran (Author)
    Subject: Business economics - Miscellaneous
    Category: Essay , 2021 , Grade: 1,0
    Price: US$ 18.99
  • The importance of games in child development
    Title: The importance of games in child development
    Autor:in: Susanne Richter (Author)
    Subject: Pedagogy - Orthopaedagogy and Special Education
    Category: Seminar Paper , 2004 , Grade: 1
    Price: US$ 21.99
  • Scottish Highland Games. Heritage, Invented Tradition and Identity Formation
    Title: Scottish Highland Games. Heritage, Invented Tradition and Identity Formation
    Autor:in: Leander Ross (Author)
    Subject: English Language and Literature Studies - Culture and Applied Geography
    Category: Term Paper (Advanced seminar) , 2017 , Grade: 2,0
    Price: US$ 18.99
  • Erfolgsfaktoren von In-Game-Advertising
    Title: Erfolgsfaktoren von In-Game-Advertising
    Autor:in: Bachelor BA Nora Henning (Author)
    Subject: Communications - Media Economics, Media Management
    Category: Term Paper , 2009 , Grade: 1.0
    Price: US$ 21.99
  • Applying Game Theory in Finance
    Title: Applying Game Theory in Finance
    Autor:in: Dipl.-Kfm. Christian Funke (Author)
    Subject: Business economics - Investment and Finance
    Category: Seminar Paper , 2003 , Grade: 1,0 (A)
    Price: US$ 19.99
  • Learning Games - Advanced Level
    Title: Learning Games - Advanced Level
    Autor:in: Melanie Kloke (Author)
    Subject: Didactics for the subject English - Pedagogy, Literature Studies
    Category: Term Paper , 2005 , Grade: 1,3
    Price: US$ 15.99
  • In-Game Advertising im Intermediavergleich
    Stellenwert und Auswirkung auf den Mediamix der heutigen Zeit
    Title: In-Game Advertising im Intermediavergleich
    Autor:in: Marc Andre Paul (Author)
    Subject: Communications - Public Relations, Advertising, Marketing, Social Media
    Category: Bachelor Thesis , 2011 , Grade: 2,0
    Price: US$ 42.99
  • Compendium of 30 Management Games
    A Management Student Indispensable
    Title: Compendium of 30 Management Games
    Autor:in: G. V. Chandra Mouli (Author), Juturu Viswanath (Author)
    Subject: Business economics - Business Management, Corporate Governance
    Category: Elaboration , 2018 , Grade: A
    Price: US$ 0.99
  • Gender Representation in Video Games
    Analysis of "The Legend of Zelda"-Franchise
    Title: Gender Representation in Video Games
    Autor:in: Sven Frueh (Author)
    Subject: Gender Studies
    Category: Seminar Paper , 2021 , Grade: 1
    Price: US$ 16.99
  • Business Deconstructed - Games Workshop
    Title: Business Deconstructed - Games Workshop
    Autor:in: Dave Ray (Author)
    Subject: Business economics - Business Management, Corporate Governance
    Category: Project Report , 2012 , Grade: 2.1
    Price: US$ 9.99
  • Life, Death, and "Passage" in between
    A Game Analysis of the Game "Passage"
    Title: Life, Death, and "Passage" in between
    Autor:in: Anonym (Author)
    Subject: Gaming
    Category: Essay , 2022 , Grade: 0.84
    Price: US$ 6.99
  • The European Union and the South China Sea Dispute. A strategic game
    Title: The European Union and the South China Sea Dispute. A strategic game
    Autor:in: Florian Lehmann (Author)
    Subject: Politics - Topic: International relations
    Category: Term Paper , 2022 , Grade: 1,0
    Price: US$ 16.99
  • Zalandos E-Commerce. Unternehmensgeschichte und Elemente des E-Commerce
    Title: Zalandos E-Commerce. Unternehmensgeschichte und Elemente des E-Commerce
    Autor:in: Anonym (Author)
    Subject: Business economics - E-Commerce
    Category: Term Paper , 2021 , Grade: 1,2
    Price: US$ 16.99
  • The Impact of Social Distance and Communication on Subjects’ Behavior in Ultimatum Games
    Title: The Impact of Social Distance and Communication on Subjects’ Behavior in Ultimatum Games
    Autor:in: Julia Wilnhammer (Author)
    Subject: Sociology - Individual, Groups, Society
    Category: Bachelor Thesis , 2017 , Grade: 1,0
    Price: US$ 21.99
  • E-Commerce und E-Logistiksysteme im B2C Bereich
    Title: E-Commerce und E-Logistiksysteme im B2C Bereich
    Autor:in: Christine Lindemann (Author)
    Subject: Business economics - Trade and Distribution
    Category: Diploma Thesis , 2002 , Grade: 1,8
    Price: US$ 34.99
  • Vertriebslogistik im E-Shop. Logistik im E-Commerce
    Title: Vertriebslogistik im E-Shop. Logistik im E-Commerce
    Autor:in: Octavian Zaiat (Author)
    Subject: Computer Science - Commercial Information Technology
    Category: Term Paper (Advanced seminar) , 2019 , Grade: 1,3
    Price: US$ 18.99
  • Igualdade e solidariedade pela justiça social e democratica
    Title: Igualdade e solidariedade pela justiça social e democratica
    Autor:in: Jean Karim Coly (Author)
    Subject: Politics - Other International Politics Topics
    Category: Academic Paper , 2019 , Grade: 8,5
    Price: US$ 18.99
  • Krashen e i processi di apprendimento e acquisizione
    Title: Krashen e i processi di apprendimento e acquisizione
    Autor:in: Cinzia Di Giacomo (Author)
    Subject: Psychology - Intelligence and Learning Psychology
    Category: Academic Paper , 2024
    Price: US$ 21.99
  • e-government
    Title: e-government
    Autor:in: Dipl.-Kfm Daniel Schwenger (Author)
    Subject: Computer Science - Commercial Information Technology
    Category: Seminar Paper , 2003 , Grade: 1,3
    Price: US$ 18.99
  • XML im E-Business - E-Business und Produktkataloge
    Title: XML im E-Business - E-Business und Produktkataloge
    Autor:in: Wolfgang Krumm (Author)
    Subject: Business economics - Information Management
    Category: Seminar Paper , 2003 , Grade: Unbenotet
    Price: US$ 15.99
  • E-Procurement
    Ein Einblick in die elektronische Beschaffung
    Title: E-Procurement
    Autor:in: Sarah Nagel (Author)
    Subject: Business economics - General
    Category: Term Paper , 2007 , Grade: 2,3
    Price: US$ 18.99
  • E-Bussines @ Adidas
    E-Business Management
    Title: E-Bussines @ Adidas
    Autor:in: Yilmaz Seker (Author)
    Subject: Business economics - Offline Marketing and Online Marketing
    Category: Seminar Paper , 2005 , Grade: 2,0
    Price: US$ 6.99
  • E-Procurement
    Strategische Beschaffung auf elektronischen Marktplätzen
    Title: E-Procurement
    Autor:in: Lukas Koschitzki (Author)
    Subject: Computer Science - Commercial Information Technology
    Category: Seminar Paper , 2010 , Grade: 2,0
    Price: US$ 16.99
  • E-business no longer exists - all business is e-business
    Title: E-business no longer exists - all business is e-business
    Autor:in: Andreas Wellmann (Author)
    Subject: Business economics - Trade and Distribution
    Category: Essay , 2004 , Grade: n/a
    Price: US$ 6.99
  • E-Fulfillment und E-Commerce. Grundlagen, Prozesse und Probleme
    Title: E-Fulfillment und E-Commerce. Grundlagen, Prozesse und Probleme
    Autor:in: Simon Hemmrich (Author)
    Subject: Business economics - Supply, Production, Logistics
    Category: Elaboration , 2014 , Grade: 1,3
    Price: US$ 19.99
  • Exploring Ultimatum Game. On the Irrational Nature of Human Decision-Making
    Title: Exploring Ultimatum Game. On the Irrational Nature of Human Decision-Making
    Autor:in: Ekaterina Valeeva (Author)
    Subject: Business economics - General
    Category: Essay , 2016 , Grade: 1.7
    Price: US$ 18.99
  • E-Commerce in Times of Amazon. Chances and Risks for E-tailers
    Title: E-Commerce in Times of Amazon. Chances and Risks for E-tailers
    Autor:in: Samuel Weihrauch (Author)
    Subject: Business economics - Trade and Distribution
    Category: Master's Thesis , 2018 , Grade: 1,00
    Price: US$ 42.99
  • Die Vorteile durch den Einsatz von E-Procurement und E-Marktplätzen
    Title: Die Vorteile durch den Einsatz von E-Procurement und E-Marktplätzen
    Autor:in: Agathe Folek (Author)
    Subject: Business economics - Supply, Production, Logistics
    Category: Bachelor Thesis , 2014 , Grade: 2,0
    Price: US$ 21.99
  • Die Marktchancen und -tendenzen von E-Books und E-Readern
    Title: Die Marktchancen und -tendenzen von E-Books und E-Readern
    Autor:in: B.A. Elisa Valerie Thieme (Author)
    Subject: Book Science
    Category: Term Paper , 2011 , Grade: 1,3
    Price: US$ 16.99
  • Globalization and Apple's respond to the international Game
    Title: Globalization and Apple's respond to the international Game
    Autor:in: Sascha Schneiders (Author)
    Subject: Business economics - Economic Policy
    Category: Term Paper , 2010 , Grade: 1,5
    Price: US$ 19.99
  • Why should games be used in classroom?
    Title: Why should games be used in classroom?
    Autor:in: Shazia Yasmin (Author)
    Subject: Didactics for the subject English - Pedagogy, Literature Studies
    Category: Project Report , 2019
    Price: US$ 16.99
  • A Retrospective of Yoruba Indigenous Games and Plays
    Title: A Retrospective of Yoruba Indigenous Games and Plays
    Autor:in: Mr. Afeez Tope Raji (Author)
    Subject: Cultural Studies - Miscellaneous
    Category: Elaboration , 2019
    Price: US$ 16.99
  • Vom Brettspiel zum Mobile Game
    Erfolgsfaktoren für die Konzeption eines Mobile Games
    Title: Vom Brettspiel zum Mobile Game
    Autor:in: M.A. Isabell Kram (Author)
    Subject: Sport - Sport Economics, Sport Management
    Category: Master's Thesis , 2012 , Grade: 1
    Price: US$ 46.99
  • E. Aronson: Sozialpsychologie
    Title: E. Aronson: Sozialpsychologie
    Autor:in: Stephan Noller (Author)
    Subject: Psychology - Social Psychology
    Category: Script , 1997
    Price: US$ 0.99
  • Modelos e Lógica
    Title: Modelos e Lógica
    Autor:in: Vittorio Pastelli (Author)
    Subject: Philosophy - Practical (Ethics, Aesthetics, Culture, Nature, Right, ...)
    Category: Essay , 2000
    Price: US$ 0.99
  • Summary E-Commerce
    Title: Summary E-Commerce
    Autor:in: Laura Herrmann (Author)
    Subject: Business economics - Trade and Distribution
    Category: Exam Revision , 2012
    Price: US$ 4.99
  • Erfolgreiche Unternehmensgründung im E-Commerce. Realisierung eines prototypischen E-Shops
    Title: Erfolgreiche Unternehmensgründung im E-Commerce. Realisierung eines prototypischen E-Shops
    Autor:in: Anonym (Author)
    Subject: Computer Science - Commercial Information Technology
    Category: Bachelor Thesis , 2023 , Grade: 1,0
    Price: US$ 42.99
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